diff options
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/base/cargo.cc | 38 | ||||
-rw-r--r-- | src/game/base/game.cc | 16 |
2 files changed, 40 insertions, 14 deletions
diff --git a/src/game/base/cargo.cc b/src/game/base/cargo.cc index 536a701..382b03c 100644 --- a/src/game/base/cargo.cc +++ b/src/game/base/cargo.cc @@ -60,7 +60,7 @@ bool Cargo::init() } else if (cargoini.got_key_string("model", str)) { cargo->set_modelname(str); continue; - + } else if (cargoini.got_key_long("price", l)) { cargo->set_price(l); continue; @@ -136,6 +136,7 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int return; } + // seller is the player core::Item *seller_item = seller->inventory()->find(this); if (!seller_item) { if (seller->owner()) { @@ -144,6 +145,13 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int return; } + // buyer is the station or planer + core::Item *buyer_item = buyer->inventory()->find(this); + if (!buyer_item) { + seller->owner()->send("^B" + buyer->name() + " ^Bdoes not buy " + name()); + return; + } + int negotiated_amount = amount; if (negotiated_amount < 0) { negotiated_amount = seller_item->amount(); @@ -151,16 +159,17 @@ void Cargo::sell(core::EntityControlable *seller, core::Entity *buyer, const int negotiated_amount = seller_item->amount(); } - int negotiated_price = price(); // base price - core::Item *buyer_item = buyer->inventory()->find(this); - if (buyer_item) { - negotiated_price = buyer_item->price(); - } + int negotiated_price = buyer_item->price(); - seller_item->set_amount(seller_item->amount() - negotiated_amount); + seller_item->dec_amount(negotiated_amount); seller->owner()->set_credits(seller->owner()->credits() + negotiated_price * negotiated_amount); seller->inventory()->set_dirty(); + if (buyer_item->amount() >= 0) { + buyer_item->inc_amount(negotiated_amount); + buyer->inventory()->set_dirty(); + } + // send a cargo purchased message std::stringstream msgstr; msgstr << "^BSold " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << name() << " for " << negotiated_price * negotiated_amount << " credits"; @@ -201,7 +210,7 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int } return; } else { - assert(seller_item->info() == this); + assert(seller_item->info() == this); } int negotiated_amount = amount; @@ -241,13 +250,22 @@ void Cargo::buy(core::EntityControlable *buyer, core::Entity *seller, const int } } - if (negotiated_amount < 0) { + if (negotiated_amount <= 0) { // unlimited amount of zero-cost cargo buyer->owner()->send("^WNo unlimited amounts of zero-cost cargo available!"); return; } - + // if amount is set to -1. the base has a limitless supply + if (seller_item->amount() == 0) { + buyer->owner()->send("^WCargo not available!"); + return; + } else if ((seller_item->amount() > 0) && (negotiated_amount > seller_item->amount())) { + negotiated_amount = seller_item->amount(); + seller_item->dec_amount(negotiated_amount); + seller->inventory()->set_dirty(); + } + // buyer is the player core::Item *buyer_item = buyer->inventory()->find(this); if (!buyer_item) { diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 83d0be8..803657d 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -227,6 +227,10 @@ void Game::func_give(core::Player *player, const std::string &args) } Ship * ship = new Ship(player, shipmodel); + core::Entity *view = player->view(); + if (view && (view == player->control())) { + view = ship; + } // FIME move this into a method in the Ship class ship->set_zone(player->control()->zone()); @@ -235,12 +239,12 @@ void Game::func_give(core::Player *player, const std::string &args) ship->get_axis().assign(player->control()->axis()); ship->set_speed(player->control()->speed()); ship->set_thrust(player->control()->thrust()); + //target_thrust is protected + //ship->target_thrust = player->control()->target_thrust()); - if (player->view() == player->control()) { - player->set_view(ship); - } player->remove_asset(player->control()); player->set_control(ship); + player->set_view(view); player->sound("game/buy-ship"); @@ -983,7 +987,11 @@ bool Game::load_menus(core::Entity *entity, const std::string &menufilename) } else if (inifile.got_key_long("price", l)) { if (item) { item->set_price(l); - } + } + } else if (inifile.got_key_long("amount", l)) { + if (item) { + item->set_amount(l); + } } else { inifile.unkown_key(); } |