Project::OSiRiON - Git repositories
Project::OSiRiON
News . About . Screenshots . Downloads . Forum . Wiki . Tracker . Git
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'src/render/box.cc')
-rw-r--r--src/render/box.cc102
1 files changed, 0 insertions, 102 deletions
diff --git a/src/render/box.cc b/src/render/box.cc
deleted file mode 100644
index d6f14b5..0000000
--- a/src/render/box.cc
+++ /dev/null
@@ -1,102 +0,0 @@
-/*
- render/box.cc
- This file is part of the Osirion project and is distributed under
- the terms of the GNU General Public License version 2
-*/
-
-#include "render/box.h"
-
-namespace render {
-
-using math::Vector3f;
-using math::Color;
-
-Box::Box(Vector3f const & tl, Vector3f const &br) :
- topleft(tl), bottomright(br)
-{
- topcolor = Color::White();
- bottomcolor= Color::White() * 0.7f;
- radius = 1.0f;
-}
-
-Box::Box(const Box & other)
-{
- (*this) = other;
-}
-
-Box& Box::operator=(const Box &other)
-{
- bottomcolor = other.bottomcolor;
- topcolor = other.topcolor;
-
- topleft = other.topleft;
- bottomright = other.bottomright;
- return (*this);
-}
-
-void Box::draw()
-{
- using namespace gl;
-
- Vector3f v0(topleft.x, bottomright.y, bottomright.z);
- Vector3f v1(topleft.x, topleft.y, bottomright.z);
- Vector3f v2(topleft.x, topleft.y, topleft.z);
- Vector3f v3(topleft.x, bottomright.y, topleft.z);
-
- Vector3f v4(bottomright.x, bottomright.y, bottomright.z);
- Vector3f v5(bottomright.x, topleft.y, bottomright.z);
- Vector3f v6(bottomright.x, topleft.y, topleft.z);
- Vector3f v7(bottomright.x, bottomright.y, topleft.z);
-
- begin(Quads);
-
- // top
- color(topcolor);
- vertex(radius*v2);
- vertex(radius*v1);
- vertex(radius*v5);
- vertex(radius*v6);
-
- // sides
- color(bottomcolor);
- vertex(radius*v0);
- color(topcolor);
- vertex(radius*v1);
- vertex(radius*v2);
- color(bottomcolor);
- vertex(radius*v3);
-
- vertex(radius*v3);
- color(topcolor);
- vertex(radius*v2);
- vertex(radius*v6);
- color(bottomcolor);
- vertex(radius*v7);
-
- vertex(radius*v4);
- color(topcolor);
- vertex(radius*v5);
- vertex(radius*v1);
- color(bottomcolor);
- vertex(radius*v0);
-
- vertex(radius*v7);
- color(topcolor);
- vertex(radius*v6);
- vertex(radius*v5);
- color(bottomcolor);
- vertex(radius*v4);
-
- // bottom
- color(bottomcolor);
- vertex(radius*v4);
- vertex(radius*v0);
- vertex(radius*v3);
- vertex(radius*v7);
-
- end();
-
-}
-
-}
-