diff options
Diffstat (limited to 'src/render/state.cc')
| -rw-r--r-- | src/render/state.cc | 8 | 
1 files changed, 3 insertions, 5 deletions
| diff --git a/src/render/state.cc b/src/render/state.cc index 6f791b3..8ada29c 100644 --- a/src/render/state.cc +++ b/src/render/state.cc @@ -234,7 +234,8 @@ void State::use_material_layer(const model::Material * material, const model::La  	}  	math::Color color(layer->color()); -	math::Color specular(layer->color()); +	math::Color specular(layer->specular()); +	math::Color shine(layer->shininess());  	// apply color generation rules  	switch (layer->rgbgen()) { @@ -283,6 +284,7 @@ void State::use_material_layer(const model::Material * material, const model::La  	gl::color(color);  	gl::specular(specular); +	gl::shininess(shine);  	// lighted or fullbright  	if (state_power && layer->fullbright()) { @@ -328,7 +330,6 @@ void State::use_material_layer(const model::Material * material, const model::La  		} else {  			color.assign(0.0f, 0.0f, 0.0f);  		} -		gl::material(GL_FRONT, GL_SHININESS, 4);  	} @@ -361,9 +362,6 @@ void State::reset()  	gl::disable(GL_TEXTURE_CUBE_MAP);  	gl::disable(GL_TEXTURE_2D); -	// default specular shininess setting -	gl::material(GL_FRONT, GL_SHININESS, 8); -	  	gl::color(math::Color(1.0f));  	gl::specular(math::Color(0.0f));  } | 
