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path: root/src/ui/ui.h
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-rw-r--r--src/ui/ui.h60
1 files changed, 34 insertions, 26 deletions
diff --git a/src/ui/ui.h b/src/ui/ui.h
index 2e4bc50..c340eb8 100644
--- a/src/ui/ui.h
+++ b/src/ui/ui.h
@@ -21,71 +21,73 @@ class UI : public Window
public:
/// constructor
UI();
-
+
/// destructor
~UI();
-
+
/// list widgets
void list() const;
/// list visible widgets
void list_visible() const;
-
+
/// list meus
void list_menus() const;
-
+
/// load menus from menu.ini
void load_menus();
- /// load settings from ui.ini
+ /// load settings from ui.ini
void load_settings();
/// apply UI options to the render engine
void apply_render_options();
-
+
/// make a window the active window
void show_menu(const char *label);
/// hide the active window
void hide_menu();
-
+
/// show previous window
void previous_menu();
/// the console
- inline Console *console() { return ui_console; }
-
+ inline Console *console() {
+ return ui_console;
+ }
+
/// return the active menu
Window *active() {
return ui_active_menu;
}
-
+
/// return the widget with global mouse focus
inline Widget *mouse_focus() const {
return ui_mouse_focus;
}
-
+
/// return the widget with global input focus
inline Widget *input_focus() const {
return ui_input_focus;
}
-
+
/// receive global mouse movement
void input_mouse(const float x, const float y);
-
+
/// receive global key input
bool input_key(const bool pressed, const int key, const unsigned int modifier);
/// run a user interface frame
void frame();
-
+
/* -- fonts ------------------------------------------------ */
-
+
/// default small font
inline const Font *font_small() const {
return ui_font_small;
}
-
+
/// default medium font
inline const Font *font_large() const {
return ui_font_large;
@@ -94,28 +96,28 @@ public:
/* -- mouse pointer ---------------------------------------- */
/// set mouse pointer bitmap
- void set_pointer(const char *pointerbitmap=0, const Palette::Color color = Palette::Highlight,const bool animated = false);
+ void set_pointer(const char *pointerbitmap = 0, const Palette::Color color = Palette::Highlight, const bool animated = false);
static bool ui_debug;
-
+
static float elementmargin;
static math::Vector2f elementsize;
protected:
typedef std::list<Window *> Menus;
-
+
Menus::iterator find_menu(Window *menu);
Window *find_menu(const char *label);
void add_menu(Window *window);
/* -- event handlers --------------------------------------- */
-
+
/// handle keypress events
virtual bool on_keypress(const int key, const unsigned int modifier);
-
+
/// handle key release events
virtual bool on_keyrelease(const int key, const unsigned int modifier);
@@ -125,15 +127,15 @@ private:
Palette *ui_palette;
Font *ui_font_small;
Font *ui_font_large;
-
+
Window *ui_active_menu;
Widget *ui_mouse_focus;
Widget *ui_input_focus;
-
+
Console *ui_console;
Menus ui_menus;
-
+
/// TODO move to separate object to handle mouse cursor drawing
math::Vector2f mouse_cursor;
std::string mouse_pointer_bitmap;
@@ -151,10 +153,16 @@ void shutdown();
UI *root();
/// the console
-inline Console *console() { return root()->console(); }
+inline Console *console()
+{
+ return root()->console();
+}
/// debug mode
-inline bool debug() { return UI::ui_debug; }
+inline bool debug()
+{
+ return UI::ui_debug;
+}
}