diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/client/client.cc | 10 | ||||
| -rw-r--r-- | src/client/console.cc | 6 | ||||
| -rw-r--r-- | src/common/console.h | 5 | ||||
| -rw-r--r-- | src/common/file.cc | 1 | ||||
| -rw-r--r-- | src/game/game.cc | 19 | ||||
| -rw-r--r-- | src/game/game.h | 3 | ||||
| -rw-r--r-- | src/server/main.cc | 1 | 
7 files changed, 31 insertions, 14 deletions
diff --git a/src/client/client.cc b/src/client/client.cc index 14e6bb5..f146a8f 100644 --- a/src/client/client.cc +++ b/src/client/client.cc @@ -17,11 +17,16 @@  namespace client { +// public instances  Camera camera;  View view;  Video video;  Input input; +// private instance of the client console object +Console clientconsole; + +  void quit(int status)  {  	SDL_Quit(); @@ -30,12 +35,9 @@ void quit(int status)  void init()  { -	// initialize console -	Console clientconsole; +	// set clientconsole as the common console object  	common::Console::instance = &clientconsole; -	conmesg << "Project::OSiRiON " << OSIRION_VERSION << std::endl; -  	// Initialize the video subsystem  	video.init();  	if (!video.initialized) { diff --git a/src/client/console.cc b/src/client/console.cc index 21dde67..f270108 100644 --- a/src/client/console.cc +++ b/src/client/console.cc @@ -11,17 +11,17 @@ namespace client {  std::ostream & Console::message()  { -	return std::cout; +	return (std::cout << ". ");  }  std::ostream & Console::warning()  { -	return std::cerr; +	return (std::cout << "! ");  }  std::ostream & Console::debug()  { -	return std::cout; +	return (std::cout << "? ");  }  } // namespace client diff --git a/src/common/console.h b/src/common/console.h index 609c99a..5f80e73 100644 --- a/src/common/console.h +++ b/src/common/console.h @@ -14,8 +14,13 @@  #define conmesg common::Console::instance->message()  /// global define to send a warning message to the system console  #define conwarn common::Console::instance->warning() + +#ifdef DEBUG  /// global define to send a debug message to the system console  #define condebug common::Console::instance->debug() +#else +#define condebug if (0) *(std::ostream*)(0) +#endif // DEBUG  namespace common { diff --git a/src/common/file.cc b/src/common/file.cc index d7603c3..822c678 100644 --- a/src/common/file.cc +++ b/src/common/file.cc @@ -57,7 +57,6 @@ void File::open(const char * filename, ios_base::openmode mode)  	fn.append(filename);  	std::ifstream::open(fn.c_str(), mode); -	// FIXME console	  	if (!this->is_open()) {	  		condebug << "File could not open " << filename << std::endl;  	} else { diff --git a/src/game/game.cc b/src/game/game.cc index 0ac9acc..c6458d0 100644 --- a/src/game/game.cc +++ b/src/game/game.cc @@ -8,8 +8,11 @@  #include "ship.h"  #include "star.h" +#include "common/console.h"  #include "common/file.h" +#include "osirion.h" +  namespace game {  using common::File; @@ -23,10 +26,9 @@ bool initialized = false;  // FIXME win32  void init()   { -	// load the world -	star.location = Vector3f(256.0f, 0.0f, 256.0f); -	ship.location = Vector3f(0,0,0); -	 +	conmesg << "Project::OSiRiON " << OSIRION_VERSION << std::endl; +	condebug << "Debug messages enabled" << std::endl; +  	// initialize game data locations  	// TODO create game::homedir if it doesn't exist  	File::datadir = "./data/"; @@ -36,9 +38,16 @@ void init()  	// read game.ini  	File f; -	f.open("game.ini"); +	f.open("ini/game.ini");  	f.close(); +	// load the world +	f.open("ini/world.ini"); +	f.close(); + +	star.location = Vector3f(256.0f, 0.0f, 256.0f); +	ship.location = Vector3f(0,0,0); +  	// all done, ready to run  	initialized = true;	  } diff --git a/src/game/game.h b/src/game/game.h index ed49135..b86e773 100644 --- a/src/game/game.h +++ b/src/game/game.h @@ -12,6 +12,9 @@  #include "common/console.h"  /// The game engine +/*!  + *  The main game functions. The console should be initialized before calling these. + */  namespace game  {  	/// initialize the game diff --git a/src/server/main.cc b/src/server/main.cc index 92b2dce..f49dbc2 100644 --- a/src/server/main.cc +++ b/src/server/main.cc @@ -23,7 +23,6 @@ int main( int argc, char *argv[] )  	common::Console::instance = &serverconsole;  	const float server_framerate =  1.0f / 20.0f; -	conmesg << "The Osirion project " << OSIRION_VERSION << std::endl;  	server::Timer timer;      	// initialize game  | 
