diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/client/gamewindow.cc | 5 | ||||
-rw-r--r-- | src/client/hud.cc | 27 | ||||
-rw-r--r-- | src/client/targets.cc | 2 | ||||
-rw-r--r-- | src/core/net.h | 2 | ||||
-rw-r--r-- | src/core/player.cc | 33 | ||||
-rw-r--r-- | src/core/player.h | 26 | ||||
-rw-r--r-- | src/game/base/game.cc | 18 | ||||
-rw-r--r-- | src/game/base/ship.cc | 3 |
8 files changed, 99 insertions, 17 deletions
diff --git a/src/client/gamewindow.cc b/src/client/gamewindow.cc index 71a2171..0b39cea 100644 --- a/src/client/gamewindow.cc +++ b/src/client/gamewindow.cc @@ -402,6 +402,11 @@ void GameWindow::draw() gamewindow_launchbutton->hide(); gamewindow_freeflightbutton->show(); + if (core::localplayer()->autopilot_target()) { + gamewindow_freeflightbutton->enable(); + } else { + gamewindow_freeflightbutton->disable(); + } gamewindow_gotobutton->show(); gamewindow_dockbutton->show(); gamewindow_formationbutton->show(); diff --git a/src/client/hud.cc b/src/client/hud.cc index 1fabe10..4c98bd8 100644 --- a/src/client/hud.cc +++ b/src/client/hud.cc @@ -171,6 +171,8 @@ void HUD::draw_offscreen_target(core::Entity *entity, bool is_active_target) if (entity == core::localplayer()->mission_target()) { bitmap_color.assign(palette()->mission()); + } else if (entity == core::localplayer()->autopilot_target()) { + bitmap_color.assign(palette()->mission()); } render::Textures::bind(bitmap_material.c_str()); @@ -252,6 +254,7 @@ void HUD::draw_target(core::Entity *entity, bool is_active_target) std:: string bitmap_material; + // default target color if (controlable) { if (controlable->owner()) { bitmap_material.assign("bitmaps/hud/target_controlable"); @@ -262,25 +265,33 @@ void HUD::draw_target(core::Entity *entity, bool is_active_target) } else if (entity->has_flag(core::Entity::Dockable)) { bitmap_material.assign("bitmaps/hud/target_dockable"); - bitmap_color.assign(1.0f, 1.0f, 1.0f); // white + } else { bitmap_material.assign("bitmaps/hud/target_default"); bitmap_color.assign(palette()->text()); // default text color + } - // reputation color - if (reputation >= core::range::reputation_friendly) { + // mission, autopilot and reputation override target color + if (entity == core::localplayer()->mission_target()) { + // mission target + bitmap_color.assign(palette()->mission()); + + } else if (entity == core::localplayer()->autopilot_target()) { + // mission target + bitmap_color.assign(palette()->mission()); + + } else if (reputation >= core::range::reputation_friendly) { // friendly bitmap_color.assign(0.0f, 1.0f, 0.0f); // green + } else if (reputation <= core::range::reputation_hostile) { // hostile bitmap_color.assign(1.0f, 0.0f, 0.0f); // red + } - if (entity == core::localplayer()->mission_target()) { - bitmap_color.assign(palette()->mission()); - } ui::Paint::draw_bitmap(bitmap_location, bitmap_size, bitmap_color, bitmap_material); // --------------------------------------------------------- @@ -443,6 +454,10 @@ void HUD::draw() // draw current HUD target draw_target(entity, true); + } else if (entity == core::localplayer()->autopilot_target()) { + // draw current mission target + draw_target(entity, false); + } else if (entity == core::localplayer()->mission_target()) { // draw current mission target draw_target(entity, false); diff --git a/src/client/targets.cc b/src/client/targets.cc index 088d334..466b4a9 100644 --- a/src/client/targets.cc +++ b/src/client/targets.cc @@ -68,6 +68,8 @@ bool is_valid_hud_target(const core::Entity *entity) return true; } else if (entity == core::localplayer()->mission_target()) { return true; + } else if (entity == core::localplayer()->autopilot_target()) { + return true; } else if (!ext_render(entity)) { return false; } else { diff --git a/src/core/net.h b/src/core/net.h index 2102c7c..b919374 100644 --- a/src/core/net.h +++ b/src/core/net.h @@ -11,7 +11,7 @@ namespace core { /// network protocol version -const unsigned int PROTOCOLVERSION = 27; +const unsigned int PROTOCOLVERSION = 28; /// maximum lenght of a (compressed) network message block const unsigned int FRAMESIZE = 1152; diff --git a/src/core/player.cc b/src/core/player.cc index bf71b77..14767bd 100644 --- a/src/core/player.cc +++ b/src/core/player.cc @@ -38,6 +38,7 @@ void Player::clear() player_zonechange = false; player_mute = false; player_mission_target = 0; + player_autopilot_target = 0; player_view = 0; clear_assets(); @@ -146,6 +147,14 @@ void Player::set_mission_target(Entity *new_mission_target) } } +void Player::set_autopilot_target(Entity *new_autopilot_target) +{ + if (new_autopilot_target != player_autopilot_target) { + player_autopilot_target = new_autopilot_target; + player_dirty = true; + } +} + void Player::set_credits(const long amount) { player_credits = amount; @@ -260,16 +269,18 @@ void Player::receive_client_update(std::istream &is) void Player::serialize_server_update(std::ostream & os) const { - unsigned int zone_id = (zone() ? zone()->id() : 0); - unsigned int view_id = (player_view ? player_view->id() : 0); - unsigned int control_id = (player_control ? player_control->id() : 0); - unsigned int mission_id = (player_mission_target ? player_mission_target->id() : 0); + const unsigned int zone_id = (zone() ? zone()->id() : 0); + const unsigned int view_id = (player_view ? player_view->id() : 0); + const unsigned int control_id = (player_control ? player_control->id() : 0); + const unsigned int mission_id = (player_mission_target ? player_mission_target->id() : 0); + const unsigned int autopilot_id = (player_autopilot_target ? player_autopilot_target->id() : 0); os << player_id << " " << zone_id << " " << view_id << " " << control_id << " " << mission_id << " " + << autopilot_id << " " << player_credits << " " << player_level << " " << player_npckills << " " @@ -307,6 +318,7 @@ void Player::receive_server_update(std::istream &is) } else { player_control = 0; con_warn << "control set to unknown entity " << control_id << "\n"; + // FIMXE request entity } } else { player_control = 0; @@ -318,10 +330,23 @@ void Player::receive_server_update(std::istream &is) player_mission_target = Entity::find(mission_id); if (!player_mission_target) { con_warn << "mission target set to unknown entity " << mission_id << "\n"; + // FIMXE request entity } } else { player_mission_target = 0; } + + unsigned int autopilot_id = 0; + is >> autopilot_id; + if (autopilot_id) { + player_autopilot_target = Entity::find(autopilot_id); + if (!player_autopilot_target) { + con_warn << "autopilot target set to unknown entity " << autopilot_id << "\n"; + // FIMXE request entity + } + } else { + player_autopilot_target = 0; + } is >> player_credits; is >> player_level; diff --git a/src/core/player.h b/src/core/player.h index 8d614ee..a9eb4b0 100644 --- a/src/core/player.h +++ b/src/core/player.h @@ -89,10 +89,20 @@ public: return player_rconpassword; } - /// mission target + /** + * @brief current mission target + * */ inline Entity *mission_target() { return player_mission_target; } + + /** + * @brief current autopilot target + * */ + /// mission target + inline Entity *autopilot_target() { + return player_autopilot_target; + } /// view inline Entity *view() { @@ -245,8 +255,17 @@ public: */ void set_control(EntityControlable *entitycontrolable); - /// set mission target + /** + * @brief set current mission target + * This will set dirty() if new_mission_target differs from mission_target() + * */ void set_mission_target(Entity *new_mission_target); + + /** + * @brief set current autopilot target + * This will set dirty() if new_autopilot_target differs from autopilot_target() + * */ + void set_autopilot_target(Entity *new_autopilot_target); /// set the current view void set_view(Entity *view); @@ -331,6 +350,9 @@ private: // current mission target Entity *player_mission_target; + + // current autopilot target + Entity *player_autopilot_target; // the zone the player is currently in Zone *player_zone; diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 4a4441d..776f6c1 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -2723,8 +2723,24 @@ bool Game::load_settings() void Game::frame(float seconds) { - if (!running()) + if (!running()) { return; + } + + for (core::GameInterface::Players::iterator it = core::game()->players().begin(); it != core::game()->players().end(); ++it) { + core::Entity *target = 0; + + // set player autopilot target + if ((*it)->control()) { + assert ((*it)->control()->moduletype() == ship_enttype); + + Ship * ship = static_cast<Ship *>((*it)->control()); + if (ship->state() != Ship::Docked) { + target = ship->autopilot_target(); + } + } + (*it)->set_autopilot_target(target); + } } void Game::player_connect(core::Player *player) diff --git a/src/game/base/ship.cc b/src/game/base/ship.cc index 7c9de1f..e9d9b54 100644 --- a/src/game/base/ship.cc +++ b/src/game/base/ship.cc @@ -496,9 +496,6 @@ void Ship::set_zone(core::Zone *zone) void Ship::set_autopilot_target(core::Entity *target) { if (ship_autopilot_target != target) { - if (owner()) { - owner()->set_mission_target(target); - } ship_autopilot_target = target; } } |