Age | Commit message (Expand) | Author |
2012-01-22 | Allow key binds to be processed while the main menu is visible. | Stijn Buys |
2012-01-22 | Bumped version number to 0.2.1, updated changelog, corrected a spectator cras... | Stijn Buys |
2012-01-22 | Added confirm dialogs for load/save/delete game menu actions. | Stijn Buys |
2012-01-22 | Brought the modelview light back a bit and set the magic diffuse/specular num... | Evan Goers |
2012-01-21 | gl::'d polygonoffset and alphafunc. | Evan Goers |
2012-01-21 | Add a 'decal' macro material flag. Material flag 'Decal' enables polygon offs... | Evan Goers |
2012-01-15 | Create savegames/ directory if it doesn't exist. | Stijn Buys |
2012-01-15 | Implement the savegame and loadgame console functions. | Stijn Buys |
2012-01-15 | Added client-side savegame functionality. | Stijn Buys |
2012-01-15 | Hide the join menu in non-interactive games. | Stijn Buys |
2012-01-15 | Implemented game-specific load/save game methods. | Stijn Buys |
2012-01-15 | Changed ui::Slider button text. | Stijn Buys |
2012-01-15 | Added ui::ListView::sort_reverse() method. | Stijn Buys |
2012-01-15 | added filesystem::OFileStream class. | Stijn Buys |
2012-01-15 | Provided core::Module savegame interface. | Stijn Buys |
2012-01-14 | Moved server-side savegame functions into a separate class. | Stijn Buys |
2012-01-14 | Corrected ui::modelview lighting. | Stijn Buys |
2012-01-14 | Enabled separate specular. | Evan Goers |
2012-01-14 | Provide a fallback for zones without a sky set. | Evan Goers |
2012-01-13 | Fix particle script 'engine', 'entity', 'color' flags. | Evan Goers |
2012-01-09 | Added save/load menu prototype. | Stijn Buys |
2012-01-09 | Changed 'not available' to 'none available' in the trade menu. | Stijn Buys |
2012-01-09 | Minor cleanups in the example module. | Stijn Buys |
2012-01-09 | Added a value attribute to listitems. | Stijn Buys |
2012-01-09 | Store filenames only when reading directory content. | Stijn Buys |
2012-01-08 | Use the new eject sound. | Stijn Buys |
2012-01-08 | Corrected a material cleanup bug in the disconnect cycle, | Stijn Buys |
2012-01-08 | Added tracktor beam sound effect. | Stijn Buys |
2012-01-08 | Added eject cargo dialog | Stijn Buys |
2012-01-08 | Made the slider resize itself when shown. | Stijn Buys |
2012-01-08 | Implemented zone ambient color usage in renderer. | Evan Goers |
2012-01-07 | Renamed the 'load' function to 'module' | Stijn Buys |
2012-01-07 | Added class to read filenames from a directory. | Stijn Buys |
2012-01-06 | Various minor updates to the game world documentation. | Stijn Buys |
2012-01-06 | Read the "ambient" key from zone ini files. | Stijn Buys |
2012-01-06 | Add support for Zone::ambient_color, bump network protocol version | Stijn Buys |
2012-01-06 | Re-enabled modelview lighting, separate from game lighting. | Evan Goers |
2012-01-05 | Removed camera light. | Evan Goers |
2012-01-04 | Correct some clang-related compile errors | Stijn Buys |
2012-01-04 | Various lighting tweaks and enhancements. | Evan Goers |
2012-01-04 | Remove unnecessary include of wavfile.h | Michael Rodenhurst |
2011-12-31 | Resolved comparison between signed and unsigned integer expressions (second t... | Stijn Buys |
2011-12-31 | Resolved comparison between signed and unsigned integer expressions. | Stijn Buys |
2011-12-31 | Recalculate inventory capacity after loading player data. | Stijn Buys |
2011-11-20 | Added origin brush support for func_rotate. | Stijn Buys |
2011-10-22 | Initial support for the Material::Origin surface flag | Stijn Buys |
2011-10-21 | Enable secondary color in the model viewer | Stijn Buys |
2011-10-02 | Corrected a bug where setting the jumpgate template radius wouldn't work. | Stijn Buys |
2011-10-02 | Added a print() method to list individual templates through the list_template... | Stijn Buys |
2011-09-04 | Update documentation | Stijn Buys |