diff options
author | Stijn Buys <ingar@osirion.org> | 2012-01-08 14:45:59 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2012-01-08 14:45:59 +0000 |
commit | d3d50e3ba3b1b83b31dc54b2601176ccff20305c (patch) | |
tree | a598ce3a111a23899f283b1a94ba2786a59583e3 | |
parent | 99ef9f98f509e9adb408a0b9bb4f13bb3e113384 (diff) |
Added tracktor beam sound effect.
-rw-r--r-- | src/game/base/game.cc | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/base/game.cc b/src/game/base/game.cc index 9800eb8..a91ba1d 100644 --- a/src/game/base/game.cc +++ b/src/game/base/game.cc @@ -737,7 +737,8 @@ void Game::func_beam(core::Player *player, const std::string &args) std::stringstream msgstr; msgstr << "^BBeamed in " << negotiated_amount << " " << aux::plural("unit", negotiated_amount) << " of " << item->info()->name(); player->send(msgstr.str()); - player->sound("game/beam"); + // TODO sound must be emitted at cargo pod location + player->sound("fx/beam"); } loot_left += item->amount(); |