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2012-12-23
Mouse control sensitivity is now independent of resolution.
Stijn Buys
2012-12-23
Split HUD components into seperate widgets, added health bar,added temporary ...
Stijn Buys
2012-12-16
Improved target HUD when selecting other players.
Stijn Buys
2012-12-16
dded <cassert> include where required.
Stijn Buys
2012-12-16
orrected HTML error.
Stijn Buys
2012-12-15
esolved an OpenGL-related build problem on windowesolved an OpenGL-related bu...
Stijn Buys
2012-12-09
Remember previous selection when refreshing inventory listview.
Stijn Buys
2012-12-09
Improved info text parsing,
Stijn Buys
2012-12-09
Improved selection behaviour in the inventory window.
Stijn Buys
2012-12-09
Replaced mount indicator with an unmount button.
Stijn Buys
2012-12-08
Updated starsystem roadmap.
Stijn Buys
2012-12-08
Added support for entity secondary color on lights, flares and particles.
Stijn Buys
2012-12-08
Corrected a problem where you end up too close to a planet when using goto.
Stijn Buys
2012-12-08
Added medicines model by Karvajalka,
Stijn Buys
2012-12-08
Corrected typographic errors.
Stijn Buys
2012-12-08
Added support for a projectile range key in weapons.ini.
Stijn Buys
2012-12-04
Correced a typographic error in the storyline.
Stijn Buys
2012-12-04
Introduce Entity::hit() callback, prevent projectiles from doing no damage.
Stijn Buys
2012-12-04
Set item timestamp when flags are set or unset.
Stijn Buys
2012-12-02
Updated starsystem roadmap documentation.
Stijn Buys
2012-12-02
Added inventory mount indicator.
Stijn Buys
2012-12-02
Updated build instructions to the latest version.
Stijn Buys
2012-12-02
Have mines always explode on collision.
Stijn Buys
2012-12-02
Lower bullet velocity threshold to 0.001f.
Stijn Buys
2012-12-01
Documentation update.
Stijn Buys
2012-12-01
Allow particles to have the secondary entity color.
Stijn Buys
2012-12-01
Updated starsystem roadmap.
Stijn Buys
2012-12-01
Corrected a bug which prevented submodel cannon tags from loading.
Stijn Buys
2012-12-01
Import location_cannon tags from submodels, corrected a memleak while copying...
Stijn Buys
2012-11-30
Save weapon slot positions.
Stijn Buys
2012-11-30
Corrected a lighting bug while drawing fakespheres behind farplane.
Stijn Buys
2012-11-30
Corrected a number of typing errors.
Stijn Buys
2012-11-26
More gl::-ization.
Evan Goers
2012-11-26
Abstracted many more GL functions.
Evan Goers
2012-11-25
Add a typecast to unsigned int to make debian happy.
Stijn Buys
2012-11-25
Draw particles on projectile models.
Stijn Buys
2012-11-25
Removed game::Projectile, added initial support for ship health.
Stijn Buys
2012-11-25
Do not select projectiles as target.
Stijn Buys
2012-11-25
Cleaned up slots API.
Stijn Buys
2012-11-25
Bump network protocol version to 25.
Stijn Buys
2012-11-25
Added server-side distance check before sending entity create messages for pr...
Stijn Buys
2012-11-25
Receive network entity create messages for projectiles.
Stijn Buys
2012-11-25
Add client-side movement for projectiles.
Stijn Buys
2012-11-25
Added core::Entity::Projectile.
Stijn Buys
2012-11-25
Added entity minimum speed threshold.
Stijn Buys
2012-11-25
Enable collision detection on projectiles.
Stijn Buys
2012-11-25
Moved core::EntityGlobe into a separate file,
Stijn Buys
2012-11-22
Corrected a bug in the OBJ file reader that prevented it from reading certain...
Stijn Buys
2012-11-21
Accomodate bullet 2.81 API change.
Stijn Buys
2012-11-21
Added get/set methods for the weapon-slot API.
Stijn Buys
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