| Age | Commit message (Collapse) | Author | 
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moved client notification from the individual image loaders to the screenshot function.
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using arbitrary GL_LIGHT#s.
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Tweaked lighting a bit.
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added default key binds for quick save and quick load.
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crashbug.
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numbers to match globe lights.
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offsetting and alpha testing on the surface.
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Enable light attenuation in modelview.
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added loadgame/savegame function prototypes
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