| Age | Commit message (Collapse) | Author | 
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|  | projectiles from hitting each other. | 
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|  | carrier. | 
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|  | drops below 25%. | 
|  | 'give ship' engine command. | 
|  | the first selected savegame,
minor code cleamups in material handling. | 
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|  | messages while parsing the [patrol] section. | 
|  | full armor strength. | 
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|  | remote clients,
send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice.
added messageboxes on network connection failures. | 
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|  | slots list,
load dock tags into entity slots, represent entity slot locations in entity coordinate space,
have r_slots render fixed-size slot indicators regardless of model scale. | 
|  | added additional player control checks before sending death messages. | 
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|  | spawning. | 
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|  | new format. | 
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|  | and the ui::Bitmap class,
preserve aspect ratio on the loader screen image and the main menu background. | 
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|  | automake syntax updates,
starsystem roadmap updates. | 
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