Age | Commit message (Collapse) | Author |
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with r_normalize 1.
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removed core::EntityControlable::movement(),
cleaned up core::EntityGlobe,
adds support for a per-globe corona,
adds core::EntityControlable::control_flags(),
bumps network protocol version to 21
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(defaults to 1024x768)
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switch overrides,
updated documentation
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updated installation instructions
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/usr/local,
added --enable-static-bullet option to staticly link the libraries.
Updated installation instructions.
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instead of in front of him.
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Suppoort for entity, engine and color keys in fx_particles and particle scripts.
Have light, fx_flare and fx_particles color override engine color if the engine spawnflag is set.
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corrected transformation order.
Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE.
Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares.
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specs game function.
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Info::modelname().
Prevent the loading of all info record models in render::load().
Added r_loadmodels engine function, which can be used to load all referenced models at once.
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