Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-25 | Have the spec command report individual specifications if no value is provided. | Stijn Buys | |
2010-11-24 | Actually add entities in the intro to their zone, | Stijn Buys | |
removed core::EntityControlable::movement(), cleaned up core::EntityGlobe, adds support for a per-globe corona, adds core::EntityControlable::control_flags(), bumps network protocol version to 21 | |||
2010-11-24 | apply model radius to enties in intro.ini. | Stijn Buys | |
2010-11-24 | Added support for generic [entity] sections to intro.ini. | Stijn Buys | |
2010-11-24 | Exposed ship physics damping factors through ships.ini and the specs command. | Stijn Buys | |
2010-11-24 | removed core::localcontrol()->movement() dependency from dust renderer | Stijn Buys | |
2010-11-24 | added r_windowheight and r_windowwidth to set window size in windowed mode ↵ | Stijn Buys | |
(defaults to 1024x768) | |||
2010-11-20 | have configure only look for bullet in /usr by default, --with-bullet=prefix ↵ | Stijn Buys | |
switch overrides, updated documentation | |||
2010-11-18 | removed AC_CONFIG_MACRO_DIR(m4) from configure, | Stijn Buys | |
updated installation instructions | |||
2010-11-18 | Added autodetection to configure for bullet libraries installed in /usr or ↵ | Stijn Buys | |
/usr/local, added --enable-static-bullet option to staticly link the libraries. Updated installation instructions. | |||
2010-11-18 | Updated documentation. | Stijn Buys | |
2010-11-18 | Have the goto engine function make your ship appear above another player, ↵ | Stijn Buys | |
instead of in front of him. | |||
2010-11-18 | Removed warning color from docking messages. | Stijn Buys | |
2010-11-18 | Have r_loadmodels load all particle scripts referenced by models. | Stijn Buys | |
2010-11-18 | Corrected default light and flare radius. | Stijn Buys | |
Suppoort for entity, engine and color keys in fx_particles and particle scripts. Have light, fx_flare and fx_particles color override engine color if the engine spawnflag is set. | |||
2010-11-18 | Have core::Parser handle axis rotations in the same manner as model::MapFile. | Stijn Buys | |
2010-11-18 | Unified radiant angles conversion into a single math::Axis.assign() method, ↵ | Stijn Buys | |
corrected transformation order. Removed unnecessary model::LIGHTSCALE constant, light and flare sizes are rescaled according to the global model::SCALE. Added gl::depthfunc, enabled GL_LEQUAL while drawing lights and flares. | |||
2010-11-18 | Corrected flare and light texture coordinates so they no longer appear rotated. | Stijn Buys | |
2010-11-18 | Changed game::Ship::mass() default value to radius() * 100, updated the ↵ | Stijn Buys | |
specs game function. | |||
2010-11-17 | Removed core::Info.model(), info record models must be referenced through ↵ | Stijn Buys | |
Info::modelname(). Prevent the loading of all info record models in render::load(). Added r_loadmodels engine function, which can be used to load all referenced models at once. | |||
2010-11-17 | Cleaned up model::Mapfile axis related keys in the map reader, added warning ↵ | Stijn Buys | |
messages where approriate. Support for multiple particle systems in render::ParticleScript. Cleaned up render::ParticleScript member variable names. Added support for axis related keys and scale key in particle scripts. | |||
2010-11-17 | infowidget.cc: corrected a typo in the DevInfo widget, thanks A_Spork | Stijn Buys | |
2010-11-16 | add 'angles' key support for .map classes, added warning to depricated keys | Stijn Buys | |
2010-11-16 | renamed screenshotformat and screenshotquality cvars, | Stijn Buys | |
cleaned up mipmap and vbo console messages | |||
2010-11-16 | cleaned up autoconf/automake project files, this should solve build order ↵ | Stijn Buys | |
and dependency issues | |||
2010-11-16 | Merged changelog and release history into a single file | Stijn Buys | |
2010-11-16 | moved related documents into developer/ | Stijn Buys | |
2010-11-16 | added a directory for developer documentation | Stijn Buys | |
2010-11-16 | Fixes crash on win32 with VBO enabled | Stijn Buys | |
2010-11-15 | staticly link bullet libraries into the binaries | Stijn Buys | |
2010-11-14 | added release history, small updates to the win32 section of the ↵ | Stijn Buys | |
installation docs | |||
2010-11-14 | correct bullet library order in configure.in, | Stijn Buys | |
library order matters when linking with static libraries, like on win32 | |||
2010-11-14 | on win32, define GL_ARRAY_BUFFER and GL_STATIC_DRAW when required, | Stijn Buys | |
replaced system opengl headers with SDL/SDL_opengl.h | |||
2010-11-13 | show target location and radius in client::DevInfoWidget | Stijn Buys | |
2010-11-13 | apply ship templates to stations | Stijn Buys | |
2010-11-13 | corrected a bug where faction or template secondary color was not applied | Stijn Buys | |
2010-11-13 | added jumppoint and jumpgate templates, corrected a number of potentional | Stijn Buys | |
radius related bugs | |||
2010-11-13 | don't set shipmodel info on world entities as this would make shipmodel info ↵ | Stijn Buys | |
editable through zone.ini | |||
2010-11-13 | set ship entity info | Stijn Buys | |
2010-11-13 | adds a ship key for world entities which applies ship model settings to a ↵ | Stijn Buys | |
world entity | |||
2010-11-13 | fixed broken model sizes in intro | Stijn Buys | |
2010-11-13 | corrected a bug where ship names got erased, | Stijn Buys | |
made core::Entity::info() const, added core::Info::find() to get non-const *core::Info pointers | |||
2010-11-13 | fixed broken game::RaceTrack docking, made race entities NonSolid | Stijn Buys | |
2010-11-13 | do not enable physics on entities with the NonSolid flag set | Stijn Buys | |
2010-11-13 | corrected distance scaling in Cockpit and Track camera view | Stijn Buys | |
2010-11-12 | make the renderer properly respect FragmentGroup::Rotate | Stijn Buys | |
2010-11-12 | enables entity model scaling, Entity::radius() gets precedence over ↵ | Stijn Buys | |
Model::radius(), corrected bullet motionstate transfer bug in Entity::reset(), minor cleanups | |||
2010-11-12 | moved global entity info type to core::Entity::infotype(), | Stijn Buys | |
automatic generation of jumppoint and jumpgate names and descriptions, prepared game code for the seperation of Entity::radius() and Model::radius() | |||
2010-11-12 | made core::Entity::entity_shape a private attribute | Stijn Buys | |
2010-11-12 | read factions.ini and add te ablity to apply faction colors to entities, | Stijn Buys | |
read templates.ini and add te ablity to apply template settings to entities. |