Age | Commit message (Collapse) | Author |
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copying submodel docks and sounds.
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Added in useful texture unit info to State::init().
Cleaned up many non-abstracted GL functions used in draw.cc and state.cc.
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projectiles.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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certain OBJ files, thanks to Karvajalka.
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print version number and command line to console on startup.
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show assassin name in death messages.
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shoot colored projectiles.
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module type id.
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for ships, print death messages
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adds a damage key to the weapons.ini file,
configurable spacemine damage.
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played.
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do not activate impulse engines during ImpulseInitiate
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handling.
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