| Age | Commit message (Collapse) | Author | 
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added random rotation to sprites.
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world space,
corrected several bugs in the initial particle system implementation,
added impulse key to have particle systems react on impulse drive.
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per particle system.
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removed twice.
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coordinates.
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default.
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show mounted items at the top of the weapons list.
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removed the Weapon::stackable() attribute.
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corrected a release date in the Changelog.
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enabled projectile soundname transfer in networked games,
resolved an issue where a ship was able to shoot itself,
bumped network protocol to 26,
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removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds.
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create entity network message.
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JumpInitiate.
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added target selection popup effect.
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target health bar.
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