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Project::OSiRiON
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2008-03-24camera distance matches model radiusStijn Buys
2008-03-09parse of light entities in modelsStijn Buys
2008-03-03usable models, target_engineStijn Buys
2008-03-02Rotated worldStijn Buys
2008-02-21more minor updatesStijn Buys
2008-02-18removed second localplayerStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-16initial client-to-server connectionStijn Buys
2008-02-13camera Overview as spectator only, join worksStijn Buys
2008-02-13split client from game moduleStijn Buys
2008-02-11renamed Entity.base_* to Entity.core_*Stijn Buys
fixed camera::mode::Overview
2008-02-09entities, step 1Stijn Buys
2008-02-05renamed client and server application objectsStijn Buys
cleaned up namespaces
2008-02-04converted client:: singleton classes to namespacesStijn Buys
2008-02-03command buffer handlingStijn Buys
engine function parsing buffered client console
2008-02-02introduced librenderStijn Buys
2008-01-30accomodate the new modulesStijn Buys
2008-01-06new camera settingsStijn Buys
2007-10-28game::Ship interface changesStijn Buys
2007-10-27camera handling updatesStijn Buys
2007-10-21namespace and class cleanupsStijn Buys
2007-10-21namespace cleanupStijn Buys
2007-10-21Fixed cameraStijn Buys
Added alpha blending to background
2007-10-20Modified free camera behaviourStijn Buys
2007-10-20Initial import.Stijn Buys