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path:
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src
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client
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client.h
Age
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Author
2009-01-11
initial loader frame
Stijn Buys
2009-01-10
hud widget, drawing code reorganization
Stijn Buys
2008-12-07
add system map,
Stijn Buys
prepare source tree for dataset reorganization
2008-11-15
entity extensions
Stijn Buys
2008-11-08
finalized renaming from server namespace to dedicated
Stijn Buys
2008-10-21
moved client console into libui
Stijn Buys
2008-10-19
on-screen notifications
Stijn Buys
2008-10-16
various user interface related updates
Stijn Buys
2008-10-15
moved client console into a Widget
Stijn Buys
2008-10-12
user interface updates, work-in-progress
Stijn Buys
2008-10-11
zonechange events, menu previous command
Stijn Buys
2008-10-07
working button click
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-08-04
network protocol version 5, netserver per-client updates, zone change protocol
Stijn Buys
2008-07-17
engine sounds
Stijn Buys
2008-05-18
standard hail
Stijn Buys
2008-05-18
OpenAL support
Stijn Buys
2008-03-26
win32 updates
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-05
renamed client and server application objects
Stijn Buys
cleaned up namespaces
2008-02-04
converted client:: singleton classes to namespaces
Stijn Buys
2008-02-04
tweaked console
Stijn Buys
client status with timer and fps core connect/disconnect
2008-02-03
basic client console
Stijn Buys
2008-02-01
interface cleanup
Stijn Buys
2008-01-31
modular system works now
Stijn Buys
2007-11-10
fixed #defines
Stijn Buys
2007-10-22
basic system console (new files)
Stijn Buys