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authorStijn Buys <ingar@osirion.org>2008-01-31 18:22:44 +0000
committerStijn Buys <ingar@osirion.org>2008-01-31 18:22:44 +0000
commitf794b9ee52293cefd6ac73fdf0d2a01c5388f057 (patch)
tree2838d7ee11ae49e2e519ad604ba41f7071fb8288 /src/client/client.h
parent1ddff2045848da5136e9e8131e335ac7626b8f68 (diff)
modular system works now
Diffstat (limited to 'src/client/client.h')
-rw-r--r--src/client/client.h19
1 files changed, 10 insertions, 9 deletions
diff --git a/src/client/client.h b/src/client/client.h
index e3ff380..a25643c 100644
--- a/src/client/client.h
+++ b/src/client/client.h
@@ -7,22 +7,23 @@
#ifndef __INCLUDED_CLIENT_H__
#define __INCLUDED_CLIENT_H__
-#include "camera.h"
-#include "view.h"
-#include "input.h"
-#include "video.h"
-#include "console.h"
+#include "client/console.h"
+#include "client/camera.h"
+#include "client/view.h"
+#include "client/input.h"
+#include "client/video.h"
/// client-side functions to render and control the gameworld
-/*!
- * the client namespace contains the necessary functions to
- * accept input, send it to the game and render the result
+/** The client namespace contains the necessary functions to
+ * accept input, send it to the game and renders the result
*/
namespace client {
/// initialize the client
extern void init();
- /// run the client();
+ /// run the client
extern void run();
+ /// shutdown the client
+ extern void shutdown();
/// global Video object
extern Video video;