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path:
root
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src
/
client
/
input.cc
Age
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Author
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-18
removed second localplayer
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-09
entities, step 1
Stijn Buys
2008-02-05
make keyboard input actually work
Stijn Buys
2008-02-05
keyboard handling, cvar fixes
Stijn Buys
2008-02-05
fixed cvar, added cvars r_width r_height r_fullscreen, added function r_restart
Stijn Buys
2008-02-05
renamed client and server application objects
Stijn Buys
cleaned up namespaces
2008-02-04
converted client:: singleton classes to namespaces
Stijn Buys
2008-02-04
tweaked console
Stijn Buys
client status with timer and fps core connect/disconnect
2008-02-03
basic client console
Stijn Buys
2008-02-03
command buffer handling
Stijn Buys
engine function parsing buffered client console
2008-02-02
introduced libsys
Stijn Buys
implemented signal handling
2008-02-01
interface cleanup
Stijn Buys
2008-01-31
modular system works now
Stijn Buys
2008-01-30
accomodate the new modules
Stijn Buys
2007-10-28
game::Ship interface changes
Stijn Buys
2007-10-27
camera handling updates
Stijn Buys
2007-10-21
namespace and class cleanups
Stijn Buys
2007-10-21
namespace cleanup
Stijn Buys
2007-10-20
Initial import.
Stijn Buys
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