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src
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client
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view.cc
Age
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Author
2008-06-02
keyboard binds
Stijn Buys
2008-06-01
moved camera into render::
Stijn Buys
2008-05-30
zlib support
Stijn Buys
2008-05-26
radar, aux text functions, restore original frustum, documentation update
Stijn Buys
2008-05-24
surface flags: light
Stijn Buys
2008-05-24
frustumsize .4
Stijn Buys
2008-05-24
text_length functions, improved lighting, r_bbox draws bounding boxes
Stijn Buys
2008-05-18
OpenAL support
Stijn Buys
2008-05-14
console, camera & interpolation
Stijn Buys
2008-05-12
color and info updates
Stijn Buys
2008-05-12
console colors
Stijn Buys
2008-05-11
console font
Stijn Buys
2008-05-11
brute force line wrapping
Stijn Buys
2008-05-10
more interpolation issues
Stijn Buys
2008-05-10
less camera vibrations
Stijn Buys
2008-05-06
client-side frame interpolation: frames and timers
Stijn Buys
2008-05-05
lights with entity color, sunlight, network stats
Stijn Buys
2008-05-03
camera handling, Cockpit view
Stijn Buys
2008-05-01
lights
Stijn Buys
2008-04-28
improved camera in tracking mode
Stijn Buys
2008-04-27
more 3D changes
Stijn Buys
2008-04-27
3D flight
Stijn Buys
2008-04-09
fix texture binding
Stijn Buys
2008-04-06
mouse control fine-tuning
Stijn Buys
2008-04-05
Makefile.am updates, math::Axis, improved VertexArray, r_arraysize
Stijn Buys
2008-03-24
moved the sphere into the vertex array
Stijn Buys
2008-03-23
improved network connection handling, keep alive and time out
Stijn Buys
2008-03-22
Implemented vertex arrays
Stijn Buys
2008-03-16
r_drawradius
Stijn Buys
2008-03-09
parse of light entities in models
Stijn Buys
2008-03-09
fixed sphere black hole, added basic HUD with speed and direction indicator, ↵
Stijn Buys
basic shaped entities readable from world.ini
2008-03-06
moved render::Model to core::Model
Stijn Buys
2008-03-06
moving model to core
Stijn Buys
2008-03-05
directional light
Stijn Buys
2008-03-05
OpenGL lighting
Stijn Buys
2008-03-02
Rotated world
Stijn Buys
2008-02-24
fix chat spacebar bug, minor updates
Stijn Buys
2008-02-23
client chatbox and message notifications
Stijn Buys
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-10
more entity updates
Stijn Buys
2008-02-09
entities, step 1
Stijn Buys
2008-02-05
renamed client and server application objects
Stijn Buys
cleaned up namespaces
2008-02-04
converted client:: singleton classes to namespaces
Stijn Buys
2008-02-04
astyle
Stijn Buys
2008-02-04
tweaked console
Stijn Buys
client status with timer and fps core connect/disconnect
2008-02-03
basic client console
Stijn Buys
2008-02-03
command buffer handling
Stijn Buys
engine function parsing buffered client console
2008-02-02
introduced librender
Stijn Buys
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