| Age | Commit message (Collapse) | Author | 
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|  | removed twice. | 
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|  | default. | 
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|  | show mounted items at the top of the weapons list. | 
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|  | removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds. | 
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|  | JumpInitiate. | 
|  | added target selection popup effect. | 
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|  | target health bar. | 
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|  | added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window. | 
|  | print version number and command line to console on startup. | 
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|  | items anywhere. | 
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|  | window smaller. | 
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|  | renamed Entity::flag_is_set() to Entity::has_flag() | 
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|  | potental segfault in the inventory window. | 
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|  | entity without model. |