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Project::OSiRiON
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2012-01-09Added save/load menu prototype.Stijn Buys
2012-01-09Changed 'not available' to 'none available' in the trade menu.Stijn Buys
2012-01-08Corrected a material cleanup bug in the disconnect cycle,Stijn Buys
added loadgame/savegame function prototypes
2012-01-08Added eject cargo dialogStijn Buys
2011-09-04Moved main menu infrastructure into client namespace, Stijn Buys
removed ui::Container and ui::Menu classes.
2011-09-04Fixed the close button on the chat window.Stijn Buys
2011-08-28Added client::ButtonMenu base class, refactored client::EntityMenu as a ↵Stijn Buys
ButtonMenu child.
2011-08-28Improved chat window layout, added title and close button.Stijn Buys
2011-08-28Removed unnecessary class.Stijn Buys
2011-08-28New base classes for cient menus.Stijn Buys
2011-08-21Correct draw_clock modes,Stijn Buys
2011-08-07Update map window target info if the info timestamp has changed.Stijn Buys
2011-08-04Added provisionary close button to map, inventory and trade window,Stijn Buys
always show the trade window buy button, disable it if approriate.
2011-07-31Improved map window, moved the actual map widget into a seperate class.Stijn Buys
2011-07-31Handle local mouse pointer in client::HUD,Stijn Buys
removed video::set_cursor() method.
2011-07-30Improved trade menu.Stijn Buys
2011-07-30Added support for tiled ui materials, changed default widget backgrounds to ↵Stijn Buys
use ui materials.
2011-07-29Renamed various user interface classes, somewhat improved inventory window.Stijn Buys
2011-07-26renamed client::WorldView to client::MainWindowStijn Buys
2011-07-09Cleanup of the messaging interface.Stijn Buys
2011-07-07Added a 2 second jump drive cooldown, added jump completed sound effect, ↵Stijn Buys
reset keyboard modifiers when resetting the video subsystem.
2011-07-05Added support for a jump engine start sound, correted a typo in client.h.Stijn Buys
2011-07-02Dont' draw the player's ship in Cockpit view,Stijn Buys
don't let engine sound depend on entity visibility.
2011-05-31Removed a forced recalculateLocalAabb for compound shapes, Stijn Buys
semi-colon in chat messages doesn't truncate the chat text any more, changed chat prompt to "Command:" if the first character is a slash, small misc cleanups
2011-05-11Review of the main loop timer, converted timers from float to unsigned long,Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2011-05-09Refactored the sys::localtime routines.Stijn Buys
2011-05-07Removed a number of unused variables to make gcc 4.6 happy.Stijn Buys
2011-03-30Grayed out trade items that are currently not available from a trader.Stijn Buys
2011-03-08Removed mouse control deadzone in the center of the screen.Stijn Buys
2011-02-22Corrected the double-include protection #define.Stijn Buys
2011-02-10Sanitized ui sounds, removed button hover sound.Stijn Buys
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2011-02-09added sv_collisionmargin Cvar and applied the value to mesh collisions,Stijn Buys
added seconds parameter to sys::get_datetime(), added con_timestamps Cvar, enabled console timestamps on the dedicated server by default.
2011-01-27Moved material loading from render to core, make sure the dedicated server ↵Stijn Buys
reads materials.ini, removed unnecessary CollisionMesh::translate() method.
2011-01-10Added an explicit type conversion to prevent some compilers from beeing ↵Stijn Buys
confused.
2010-12-08Added clock.Stijn Buys
2010-12-08Ignore the angle keys on map sounds, corrected audio position for model ↵Stijn Buys
sound loops.
2010-11-29Added r_wireframe and r_normals buttons to the model viewer.Stijn Buys
2010-11-29Parse command line options after engine initialization.Stijn Buys
2010-11-29Prevent the 'testmodel' function from reporting a missing model twice.Stijn Buys
2010-11-29Added 'testmodel' function, enabled autoscaling on ui::ModelViewStijn Buys
2010-11-24added r_windowheight and r_windowwidth to set window size in windowed mode ↵Stijn Buys
(defaults to 1024x768)
2010-11-17infowidget.cc: corrected a typo in the DevInfo widget, thanks A_SporkStijn Buys
2010-11-16cleaned up autoconf/automake project files, this should solve build order ↵Stijn Buys
and dependency issues
2010-11-13show target location and radius in client::DevInfoWidgetStijn Buys
2010-11-11added localcontrol->radius() to devinfo widgetStijn Buys
2010-11-11updated documentation,Stijn Buys
added FIXME, corrected trivial compile error
2010-11-09sort player names in the chat windowStijn Buys
2010-11-08added sorting of listview itemsStijn Buys
2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
unified bounding box code into math::BoundingBox3f class