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Project::OSiRiON
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2011-07-29Renamed various user interface classes, somewhat improved inventory window.Stijn Buys
2011-07-26renamed client::WorldView to client::MainWindowStijn Buys
2011-07-09Cleanup of the messaging interface.Stijn Buys
2011-07-07Added a 2 second jump drive cooldown, added jump completed sound effect, ↵Stijn Buys
reset keyboard modifiers when resetting the video subsystem.
2011-07-05Added support for a jump engine start sound, correted a typo in client.h.Stijn Buys
2011-07-02Dont' draw the player's ship in Cockpit view,Stijn Buys
don't let engine sound depend on entity visibility.
2011-05-31Removed a forced recalculateLocalAabb for compound shapes, Stijn Buys
semi-colon in chat messages doesn't truncate the chat text any more, changed chat prompt to "Command:" if the first character is a slash, small misc cleanups
2011-05-11Review of the main loop timer, converted timers from float to unsigned long,Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2011-05-09Refactored the sys::localtime routines.Stijn Buys
2011-05-07Removed a number of unused variables to make gcc 4.6 happy.Stijn Buys
2011-03-30Grayed out trade items that are currently not available from a trader.Stijn Buys
2011-03-08Removed mouse control deadzone in the center of the screen.Stijn Buys
2011-02-22Corrected the double-include protection #define.Stijn Buys
2011-02-10Sanitized ui sounds, removed button hover sound.Stijn Buys
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2011-02-09added sv_collisionmargin Cvar and applied the value to mesh collisions,Stijn Buys
added seconds parameter to sys::get_datetime(), added con_timestamps Cvar, enabled console timestamps on the dedicated server by default.
2011-01-27Moved material loading from render to core, make sure the dedicated server ↵Stijn Buys
reads materials.ini, removed unnecessary CollisionMesh::translate() method.
2011-01-10Added an explicit type conversion to prevent some compilers from beeing ↵Stijn Buys
confused.
2010-12-08Added clock.Stijn Buys
2010-12-08Ignore the angle keys on map sounds, corrected audio position for model ↵Stijn Buys
sound loops.
2010-11-29Added r_wireframe and r_normals buttons to the model viewer.Stijn Buys
2010-11-29Parse command line options after engine initialization.Stijn Buys
2010-11-29Prevent the 'testmodel' function from reporting a missing model twice.Stijn Buys
2010-11-29Added 'testmodel' function, enabled autoscaling on ui::ModelViewStijn Buys
2010-11-24added r_windowheight and r_windowwidth to set window size in windowed mode ↵Stijn Buys
(defaults to 1024x768)
2010-11-17infowidget.cc: corrected a typo in the DevInfo widget, thanks A_SporkStijn Buys
2010-11-16cleaned up autoconf/automake project files, this should solve build order ↵Stijn Buys
and dependency issues
2010-11-13show target location and radius in client::DevInfoWidgetStijn Buys
2010-11-11added localcontrol->radius() to devinfo widgetStijn Buys
2010-11-11updated documentation,Stijn Buys
added FIXME, corrected trivial compile error
2010-11-09sort player names in the chat windowStijn Buys
2010-11-08added sorting of listview itemsStijn Buys
2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
unified bounding box code into math::BoundingBox3f class
2010-10-25renamed ship torque_force to turn_force, added ship roll_forceStijn Buys
2010-10-25directory prefix is no required for ini files, merge ui.ini and menu.iniStijn Buys
2010-10-18local vstrafe support, initial ship collision, g_damping factorStijn Buys
2010-10-17add input_grab variableStijn Buys
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-10-09fix crash introduced with inventory transfer, buywindow credits indicator, Stijn Buys
removed impulse drive initialization delay.
2010-10-05updated inventory window, listview seletion sounds, modelview zoom factorStijn Buys
2010-10-04home button while docked, give cargo cheatStijn Buys
2010-10-03ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash ↵Stijn Buys
bugfix
2010-10-01Initial inventory windowStijn Buys
2010-09-27documentation updates, initial chat window playerlist, trade menu ESC keyStijn Buys
2010-09-25trading bugfixes: corrects client side screen update issuesStijn Buys
2010-09-22full trading support for networked gamesStijn Buys
2010-09-20corrected trading inconsistencies, improved trade window, initial slider widgetStijn Buys
2010-09-19player can only sell cargo on bases that allow it, trademenu layout updatesStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-18trade updatesStijn Buys