Age | Commit message (Collapse) | Author |
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renamed Entity::flag_is_set() to Entity::has_flag()
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potental segfault in the inventory window.
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entity without model.
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added default key binds for quick save and quick load.
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crashbug.
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added loadgame/savegame function prototypes
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removed ui::Container and ui::Menu classes.
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ButtonMenu child.
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always show the trade window buy button, disable it if approriate.
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removed video::set_cursor() method.
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use ui materials.
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reset keyboard modifiers when resetting the video subsystem.
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don't let engine sound depend on entity visibility.
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semi-colon in chat messages doesn't truncate the chat text any more,
changed chat prompt to "Command:" if the first character is a slash,
small misc cleanups
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corrected a number of timing bugs, improved client framerate stability.
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