Age | Commit message (Expand) | Author |
2013-11-04 | Added support for NPC patrol routes. | Stijn Buys |
2013-10-16 | Revert to either owner or entity name on hud targets, draw target indicators ... | Stijn Buys |
2013-10-16 | Added free flight and formation flight buttons. | Stijn Buys |
2013-10-15 | Added ship autopilot, removed entity_controlflags, added goto ui button. | Stijn Buys |
2013-10-13 | Draw both owner and entity name on HUD targets. | Stijn Buys |
2013-09-28 | Cleanup of the material API: split flags into flags and colortype. | Stijn Buys |
2013-09-15 | Use HUD pointer color to draw the 'aim' mouse cursor. | Stijn Buys |
2013-08-31 | Use a different cursor for clickable ui elements. | Stijn Buys |
2013-03-10 | Improved ui::ListView::sort(). | Stijn Buys |
2013-01-27 | Improved aim on nearby targets. | Stijn Buys |
2013-01-20 | Currected a small bug where engien function target_controlable_next was remov... | Stijn Buys |
2013-01-06 | Set aiming distance to the entity currently hovering with the mouse. | Stijn Buys |
2013-01-06 | Added engine functions to target controlables only, bound to the 'X' key by d... | Stijn Buys |
2013-01-06 | Always aim at core::range::fx_distance. | Stijn Buys |
2013-01-06 | Replaced the mount button with an in-place mount indicator, | Stijn Buys |
2012-12-31 | Prevent an error message if a projectile sound iname s not set. | Stijn Buys |
2012-12-30 | Added support for weapons mouse aiming. | Stijn Buys |
2012-12-28 | Support for rendering globes with rings, | Stijn Buys |
2012-12-26 | Corrected engine loop sound location for scaled models. | Stijn Buys |
2012-12-26 | Play a stationary engine sound if thrust is 0. | Stijn Buys |
2012-12-25 | Release 0.2.3-svn1265. | Stijn Buys |
2012-12-24 | Improved off-screen HUD target indicators. | Stijn Buys |
2012-12-24 | Added blinking effect to thrust indiciater if state is ImpulseInitiate or Jum... | Stijn Buys |
2012-12-23 | Removed commented out code blocks, | Stijn Buys |
2012-12-23 | Use bitmaps to draw on-screen HUD targets, improved HUD target health bars. | Stijn Buys |
2012-12-23 | Mouse control sensitivity is now independent of resolution. | Stijn Buys |
2012-12-23 | Split HUD components into seperate widgets, added health bar,added temporary ... | Stijn Buys |
2012-12-16 | Improved target HUD when selecting other players. | Stijn Buys |
2012-12-09 | Remember previous selection when refreshing inventory listview. | Stijn Buys |
2012-12-09 | Improved selection behaviour in the inventory window. | Stijn Buys |
2012-12-09 | Replaced mount indicator with an unmount button. | Stijn Buys |
2012-12-02 | Added inventory mount indicator. | Stijn Buys |
2012-11-25 | Do not select projectiles as target. | Stijn Buys |
2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys |
2012-11-18 | Log dedicated server console messages to server.log, | Stijn Buys |
2012-11-18 | Added comment. | Stijn Buys |
2012-11-14 | Corrected a bug in fire control handling. | Stijn Buys |
2012-11-11 | Cleaned up core::EntyControlable client-side and server-side proprties API. | Stijn Buys |
2012-10-21 | Support the Item::Unrestricted flag, client allows to sell unrestricted items... | Stijn Buys |
2012-10-20 | Item id based inventory, support for weapon dealers. | Stijn Buys |
2012-10-15 | Show entity ids in the devinfo widget. | Stijn Buys |
2012-10-14 | Added protection against duplicate dialog definitions, made the dialog window... | Stijn Buys |
2012-10-13 | Added dialog infrastructure. | Stijn Buys |
2012-10-13 | Draw zone colors and background texture on the galactic map. | Stijn Buys |
2012-10-08 | Do not draw hidden zones on the galaxy map. | Stijn Buys |
2012-10-08 | added zone flags, | Stijn Buys |
2012-10-07 | Add galactic map, make it possible to other zones on the map. | Stijn Buys |
2012-10-07 | Set localcontrol aaim while target tracking. | Stijn Buys |
2012-10-07 | Corrected code comment. | Stijn Buys |
2012-03-19 | Resolved a ModelView related segfault when opening the buy menu and a potenta... | Stijn Buys |