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path:
root
/
src
/
core
/
core.h
Age
Commit message (
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Author
2009-01-25
header sanitizing
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-08-06
every player within 1024 game units is drawn as target
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-03-21
switched to UDP networking
Stijn Buys
2008-02-19
client-to-server connection
Stijn Buys
2008-02-18
core redesign, part II
Stijn Buys
2008-02-16
code cleanup
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-09
more entities
Stijn Buys
2008-02-09
entities, step 1
Stijn Buys
2008-02-05
fixed cvar, added cvars r_width r_height r_fullscreen, added function r_restart
Stijn Buys
2008-02-05
renamed ApplicationInterface to Application
Stijn Buys
2008-02-04
tweaked console
Stijn Buys
client status with timer and fps core connect/disconnect
2008-02-03
command buffer handling
Stijn Buys
engine function parsing buffered client console
2008-02-01
interface cleanup
Stijn Buys
2008-01-31
modular system works now
Stijn Buys
2008-01-30
core subsystem
Stijn Buys