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authorStijn Buys <ingar@osirion.org>2008-02-04 00:54:30 +0000
committerStijn Buys <ingar@osirion.org>2008-02-04 00:54:30 +0000
commit840f9b8678f607aecc15d47bc77248c4ac8b8574 (patch)
treef90688ca7afabb8e4123e1a811dd168a86717a3c /src/core/core.h
parent43b994017a560a2fa97894ebfe121375d6614b6f (diff)
tweaked console
client status with timer and fps core connect/disconnect
Diffstat (limited to 'src/core/core.h')
-rw-r--r--src/core/core.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/core/core.h b/src/core/core.h
index 64eadb1..eb8e067 100644
--- a/src/core/core.h
+++ b/src/core/core.h
@@ -10,8 +10,6 @@
#include "core/gameinterface.h"
#include "core/applicationinterface.h"
-#define MAXCMDSIZE 1024
-
/// core contains the basic functionality of the engine
namespace core
{
@@ -20,6 +18,12 @@ namespace core
/// pointer to the current ApplicationInterface
inline ApplicationInterface *application() { return ApplicationInterface::instance(); }
+
+ /// true if the core is connected to a game module
+ inline bool connected() { return (GameInterface::instance() && GameInterface::instance()->connected); }
+
+ /// return the time the core has been running, in seconds
+ inline float time() { return ApplicationInterface::instance()->current_time; }
};
#include "core/commandbuffer.h"