Age | Commit message (Expand) | Author |
---|---|---|
2008-03-23 | model pointer caching | Stijn Buys |
2008-03-21 | switched to UDP networking | Stijn Buys |
2008-03-16 | somewhat smoother network play, player assets, client pif updates | Stijn Buys |
2008-03-09 | fixed sphere black hole, added basic HUD with speed and direction indicator, ... | Stijn Buys |
2008-03-03 | fixes two network play bugs | Stijn Buys |
2008-03-02 | added target_engine support | Stijn Buys |
2008-03-02 | Rotated world | Stijn Buys |
2008-03-02 | initial (buggy) support for .map models | Stijn Buys |
2008-02-23 | sv_framerate and cl_framerate | Stijn Buys |
2008-02-21 | more minor updates | Stijn Buys |
2008-02-21 | dedicated server, entity transfer | Stijn Buys |
2008-02-17 | major rewrite of Cvar, Func and Entity | Stijn Buys |
2008-02-13 | split client from game module | Stijn Buys |
2008-02-11 | renamed Entity.base_* to Entity.core_* | Stijn Buys |
2008-02-10 | more entity updates | Stijn Buys |
2008-02-09 | more entities | Stijn Buys |
2008-02-09 | entities, step 1 | Stijn Buys |