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Project::OSiRiON
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AgeCommit message (Expand)Author
2008-11-08docking, bumps network protocol versionStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-18example moduleStijn Buys
2008-09-28intro module groundworksStijn Buys
2008-09-10serverside entitiesStijn Buys
2008-08-26improved dust renderingStijn Buys
2008-08-24afterburner/reverse/strafeStijn Buys
2008-08-21entity.set_eventstateStijn Buys
2008-08-10added racetrack to the game module, added Odin's new structures to the assets...Stijn Buys
2008-08-07rotating planets, navpoints, network protocol updates, entity event stateStijn Buys
2008-08-05server-side detection of entity zone changes, netserver ent/die responses, re...Stijn Buys
2008-08-04network protocol version 5, netserver per-client updates, zone change protocolStijn Buys
2008-07-29first attempt at auto-levelingStijn Buys
2008-07-28zone supportStijn Buys
2008-07-25minor cleanupsStijn Buys
2008-07-24primary, secondary, tertiary color renderingStijn Buys
2008-06-01entity and shipmodel labels, fixes sort order of shipmodelsStijn Buys
2008-05-25planet updatesStijn Buys
2008-05-06client-side frame interpolation: frames and timersStijn Buys
2008-05-05lights with entity color, sunlight, network statsStijn Buys
2008-05-03liibmodelStijn Buys
2008-05-01roll controlStijn Buys
2008-05-01lights offset and frequencyStijn Buys
2008-05-01various silly fixesStijn Buys
2008-04-27more 3D changesStijn Buys
2008-04-273D flightStijn Buys
2008-04-05Makefile.am updates, math::Axis, improved VertexArray, r_arraysizeStijn Buys
2008-03-23model pointer cachingStijn Buys
2008-03-16r_drawradiusStijn Buys
2008-03-16somewhat smoother network play, player assets, client pif updatesStijn Buys
2008-03-09fixed sphere black hole, added basic HUD with speed and direction indicator, ...Stijn Buys
2008-03-02initial (buggy) support for .map modelsStijn Buys
2008-02-21dedicated server, entity transferStijn Buys
2008-02-18core redesign, part IIStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-14dedicated server accepts incoming connectionsStijn Buys
2008-02-13split client from game moduleStijn Buys
2008-02-11renamed Entity.base_* to Entity.core_*Stijn Buys
2008-02-10more entity updatesStijn Buys
2008-02-09more entitiesStijn Buys
2008-02-09entities, step 1Stijn Buys