Age | Commit message (Expand) | Author |
2011-07-10 | Add player guid to the connection string . | Stijn Buys |
2011-07-10 | Generate a player ID when connecting to a server, | Stijn Buys |
2011-02-10 | Added a local chat channel. The say command defaults to zone chat, global mes... | Stijn Buys |
2011-02-04 | Made time(), timestamp() and related methods non-virtual, corrects a crash when | Stijn Buys |
2011-01-21 | Support structures for complex entity collision, | Stijn Buys |
2010-09-27 | documentation updates, initial chat window playerlist, trade menu ESC key | Stijn Buys |
2010-09-22 | full trading support for networked games | Stijn Buys |
2010-09-17 | Bump network protocol version to 19, menudescriptions use the info infrastruc... | Stijn Buys |
2010-09-15 | updated comments, updated buy menu, info support for map window, added const ... | Stijn Buys |
2010-02-21 | network info messages bugfixes | Stijn Buys |
2009-11-15 | added entity request network message | Stijn Buys |
2009-11-15 | added core::Info id, changed network info message, updated entity network mes... | Stijn Buys |
2009-11-14 | update the info system, fixes network info exchange | Stijn Buys |
2009-11-13 | added core::InfoType, refactored game::ShipModel as core::Info subclass, intr... | Stijn Buys |
2009-11-12 | initial commodities and entity inventory, bump network proto version to 18 | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine disables... | Stijn Buys |
2009-07-07 | virtual functions cleanup | Stijn Buys |
2009-04-15 | added info registry, list_info | Stijn Buys |
2008-11-15 | entity extensions | Stijn Buys |
2008-11-08 | adds rcon, rconpassword and sv_password | Stijn Buys |
2008-10-16 | various user interface related updates | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-08-04 | network protocol version 5, netserver per-client updates, zone change protocol | Stijn Buys |
2008-07-16 | network protocol cleanup, radar test (doesn't work) | Stijn Buys |
2008-07-13 | connection sequence updates, breaks network protocol | Stijn Buys |
2008-07-05 | ncurses updates, refactored say | Stijn Buys |
2008-05-14 | console, camera & interpolation | Stijn Buys |
2008-05-12 | color and info updates | Stijn Buys |
2008-05-12 | aux::plural, aux::article | Stijn Buys |
2008-05-10 | client-side axis interpolation | Stijn Buys |
2008-05-07 | client-side frame interpolation: network updates, interpolation of position | Stijn Buys |
2008-05-06 | client-side frame interpolation: frames and timers | Stijn Buys |
2008-05-01 | various silly fixes | Stijn Buys |
2008-03-23 | improved network connection handling, keep alive and time out | Stijn Buys |
2008-03-21 | switched to UDP networking | Stijn Buys |
2008-03-16 | somewhat smoother network play, player assets, client pif updates | Stijn Buys |
2008-02-23 | sv_framerate and cl_framerate | Stijn Buys |
2008-02-21 | more minor updates | Stijn Buys |
2008-02-21 | dedicated server, entity transfer | Stijn Buys |
2008-02-19 | client-to-server connection | Stijn Buys |