Age | Commit message (Expand) | Author |
2009-04-15 | added info registry, list_info | Stijn Buys |
2009-01-25 | bump network protocol version to 15, | Stijn Buys |
2009-01-11 | core::Player interface updates | Stijn Buys |
2009-01-10 | preliminary player ping support | Stijn Buys |
2008-11-15 | entity extensions | Stijn Buys |
2008-10-16 | various user interface related updates | Stijn Buys |
2008-10-11 | zonechange events, menu previous command | Stijn Buys |
2008-09-28 | zone unload on module disconnect | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-08-30 | dedicated server ncurses console updates | Stijn Buys |
2008-07-31 | more heisenbugs fixes | Stijn Buys |
2008-07-28 | zone support | Stijn Buys |
2008-07-27 | a nicer cl_prediction | Stijn Buys |
2008-07-16 | network protocol cleanup, radar test (doesn't work) | Stijn Buys |
2008-06-08 | disable client prediction by default, add --without-client option to configure | Stijn Buys |
2008-06-08 | enable client prediction | Stijn Buys |
2008-05-14 | console, camera & interpolation | Stijn Buys |
2008-05-11 | fix movement in local game, fix camera cockpit mode offset | Stijn Buys |
2008-05-10 | client-side roll interpolation | Stijn Buys |
2008-05-10 | more interpolation issues | Stijn Buys |
2008-05-10 | client-side axis interpolation | Stijn Buys |
2008-05-07 | client-side frame interpolation: network updates, interpolation of position | Stijn Buys |
2008-05-06 | client-side frame interpolation: frames and timers | Stijn Buys |
2008-05-03 | liibmodel | Stijn Buys |
2008-03-23 | improved network connection handling, keep alive and time out | Stijn Buys |
2008-03-21 | switched to UDP networking | Stijn Buys |
2008-03-16 | somewhat smoother network play, player assets, client pif updates | Stijn Buys |
2008-03-06 | moved render::Model to core::Model | Stijn Buys |
2008-03-02 | initial (buggy) support for .map models | Stijn Buys |
2008-02-21 | more minor updates | Stijn Buys |
2008-02-18 | removed second localplayer | Stijn Buys |
2008-02-18 | core redesign, part II | Stijn Buys |
2008-02-17 | major rewrite of Cvar, Func and Entity | Stijn Buys |
2008-02-16 | code cleanup | Stijn Buys |
2008-02-16 | initial client-to-server connection | Stijn Buys |
2008-02-13 | split client from game module | Stijn Buys |
2008-02-09 | more entities | Stijn Buys |
2008-02-04 | astyle | Stijn Buys |
2008-02-04 | tweaked console | Stijn Buys |
2008-02-03 | basic client console | Stijn Buys |
2008-02-03 | command buffer handling | Stijn Buys |
2008-02-01 | interface cleanup | Stijn Buys |