Age | Commit message (Expand) | Author |
2012-11-18 | Added a method to find players by id. | Stijn Buys |
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys |
2011-02-04 | Made time(), timestamp() and related methods non-virtual, corrects a crash when | Stijn Buys |
2010-09-27 | documentation updates, initial chat window playerlist, trade menu ESC key | Stijn Buys |
2010-09-22 | full trading support for networked games | Stijn Buys |
2010-09-17 | Bump network protocol version to 19, menudescriptions use the info infrastruc... | Stijn Buys |
2009-11-15 | added core::Info id, changed network info message, updated entity network mes... | Stijn Buys |
2009-11-13 | added core::InfoType, refactored game::ShipModel as core::Info subclass, intr... | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-07-07 | virtual functions cleanup | Stijn Buys |
2009-07-07 | Moved vertexarray from render to core | Stijn Buys |
2009-04-15 | added info registry, list_info | Stijn Buys |
2009-01-11 | core::Player interface updates | Stijn Buys |
2008-11-15 | entity extensions | Stijn Buys |
2008-10-16 | various user interface related updates | Stijn Buys |
2008-10-10 | adds KeyPress, DevInfo and Stats widgets | Stijn Buys |
2008-09-29 | adds introduction screen to the client | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-08-30 | dedicated server ncurses console updates | Stijn Buys |
2008-05-14 | console, camera & interpolation | Stijn Buys |
2008-05-07 | client-side frame interpolation: network updates, interpolation of position | Stijn Buys |
2008-05-06 | client-side frame interpolation: frames and timers | Stijn Buys |
2008-05-04 | split map reading from models | Stijn Buys |
2008-02-21 | more minor updates | Stijn Buys |
2008-02-18 | removed second localplayer | Stijn Buys |
2008-02-18 | core redesign, part II | Stijn Buys |
2008-02-17 | major rewrite of Cvar, Func and Entity | Stijn Buys |
2008-02-16 | code cleanup | Stijn Buys |
2008-02-16 | initial client-to-server connection | Stijn Buys |
2008-02-14 | dedicated server accepts incoming connections | Stijn Buys |
2008-02-13 | camera Overview as spectator only, join works | Stijn Buys |
2008-02-13 | split client from game module | Stijn Buys |
2008-02-11 | renamed Entity.base_* to Entity.core_* | Stijn Buys |
2008-02-09 | more entities | Stijn Buys |
2008-02-04 | tweaked console | Stijn Buys |
2008-02-03 | basic client console | Stijn Buys |
2008-02-03 | command buffer handling | Stijn Buys |
2008-02-01 | interface cleanup | Stijn Buys |