Age | Commit message (Expand) | Author |
2009-11-13 | added core::InfoType, refactored game::ShipModel as core::Info subclass, intr... | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-07-07 | virtual functions cleanup | Stijn Buys |
2009-04-15 | added info registry, list_info | Stijn Buys |
2009-01-11 | core::Player interface updates | Stijn Buys |
2008-12-26 | default player settings in player.ini, | Stijn Buys |
2008-11-08 | moved message functions into Player class | Stijn Buys |
2008-10-16 | various user interface related updates | Stijn Buys |
2008-10-10 | adds KeyPress, DevInfo and Stats widgets | Stijn Buys |
2008-09-29 | adds introduction screen to the client | Stijn Buys |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys |
2008-08-24 | afterburner/reverse/strafe | Stijn Buys |
2008-08-10 | added racetrack to the game module, added Odin's new structures to the assets... | Stijn Buys |
2008-08-01 | jumpdrive countdown | Stijn Buys |
2008-07-16 | network protocol cleanup, radar test (doesn't work) | Stijn Buys |
2008-07-13 | connection sequence updates, breaks network protocol | Stijn Buys |
2008-07-05 | enable Shared functions, rcon API | Stijn Buys |
2008-07-05 | ncurses updates, refactored say | Stijn Buys |
2008-06-15 | time command, alRewindSource for ui sounds | Stijn Buys |
2008-05-24 | Hail | Stijn Buys |
2008-05-24 | Help | Stijn Buys |
2008-05-18 | standard hail | Stijn Buys |
2008-05-14 | console, camera & interpolation | Stijn Buys |
2008-05-06 | client-side frame interpolation: frames and timers | Stijn Buys |
2008-05-03 | server frame time, rotation snap, flares | Stijn Buys |
2008-03-22 | added func_who | Stijn Buys |
2008-03-21 | single server socket | Stijn Buys |
2008-03-21 | switched to UDP networking | Stijn Buys |
2008-02-21 | dedicated server, entity transfer | Stijn Buys |
2008-02-19 | client-to-server connection | Stijn Buys |
2008-02-18 | removed second localplayer | Stijn Buys |
2008-02-18 | core redesign, part II | Stijn Buys |