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path:
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src
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core
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item.h
Age
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Author
2012-12-29
Added sound effects for weapon mounting and target hitting,
Stijn Buys
enabled projectile soundname transfer in networked games, resolved an issue where a ship was able to shoot itself, bumped network protocol to 26,
2012-12-04
Set item timestamp when flags are set or unset.
Stijn Buys
2012-11-14
Added Item::Mounted flag.
Stijn Buys
2012-10-21
Support the Item::Unrestricted flag, client allows to sell unrestricted ↵
Stijn Buys
items anywhere.
2012-10-20
Item id based inventory, support for weapon dealers.
Stijn Buys
2012-10-15
Added support for item::Unique flag and Item::dirty().
Stijn Buys
2012-10-08
Renamed Item::flag_is_set() to Item::has_flag().
Stijn Buys
2010-10-26
updated network protocol version to 20, implemented invemtory depletion, ↵
Stijn Buys
unified depletion with keepalive
2010-10-09
removed physics references, transfer inventory on ship aquisition
Stijn Buys
2010-09-22
full trading support for networked games
Stijn Buys
2010-09-19
player can only sell cargo on bases that allow it, trademenu layout updates
Stijn Buys
2010-09-18
trade updates
Stijn Buys
2010-09-17
Initial inventory loading, ships docking ships
Stijn Buys
2010-09-15
updated comments, updated buy menu, info support for map window, added const ↵
Stijn Buys
to target selection
2009-11-14
update the info system, fixes network info exchange
Stijn Buys
2009-11-12
initial commodities and entity inventory, bump network proto version to 18
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-06-28
item library foundation
Stijn Buys
2009-06-07
fixed a few widget order problems, changed map targetting behaviour
Stijn Buys
2009-05-30
added item class template
Stijn Buys