diff options
author | Stijn Buys <ingar@osirion.org> | 2012-12-29 23:23:44 +0000 |
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committer | Stijn Buys <ingar@osirion.org> | 2012-12-29 23:23:44 +0000 |
commit | 93dd038acea20774143dde34bd924f6eb0d3568a (patch) | |
tree | c357b11eeb6eb455543180ea30fa04f2054ac0d4 /src/core/item.h | |
parent | 962a744f6782fbcfadf7771ceb157bd82f369ab3 (diff) |
Added sound effects for weapon mounting and target hitting,
enabled projectile soundname transfer in networked games,
resolved an issue where a ship was able to shoot itself,
bumped network protocol to 26,
Diffstat (limited to 'src/core/item.h')
-rw-r--r-- | src/core/item.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/item.h b/src/core/item.h index 6388838..27e6028 100644 --- a/src/core/item.h +++ b/src/core/item.h @@ -24,9 +24,10 @@ public: * Tradeable (reserved) * Unique indicates a unique item * Unrestricted can be sold everywhere (e.g. cargo) + * Mountable indicate the item can be mounted in a slot * Mounted indicates the item is mounted in a slot * */ - enum Flags {Tradeable = 1, Unique = 2, Unrestricted = 4, Mounted = 8}; + enum Flags {Tradeable = 1, Unique = 2, Unrestricted = 4, Mountable = 8, Mounted = 16}; Item(const Info *info); |