Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-03-23 | improved network connection handling, keep alive and time out | Stijn Buys | |
2008-03-21 | single server socket | Stijn Buys | |
2008-03-21 | minor updates | Stijn Buys | |
2008-03-21 | switched to UDP networking | Stijn Buys | |
2008-03-16 | somewhat smoother network play, player assets, client pif updates | Stijn Buys | |
2008-03-16 | accumulate client sends in the gameserver, transmit bufffer at the end of ↵ | Stijn Buys | |
the server frame | |||
2008-02-18 | core redesign, part II | Stijn Buys | |
2008-02-17 | major rewrite of Cvar, Func and Entity | Stijn Buys | |
2008-02-16 | initial client-to-server connection | Stijn Buys | |
2008-02-14 | dedicated server accepts incoming connections | Stijn Buys | |