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Project::OSiRiON
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2011-07-10Add player guid to the connection string .Stijn Buys
2011-07-09Cleanup of the messaging interface.Stijn Buys
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2008-11-09docking menusStijn Buys
2008-11-08moved message functions into Player classStijn Buys
2008-08-23fixes for gcc 4.3.1, added g_develStijn Buys
2008-07-25minor cleanupsStijn Buys
2008-07-16network protocol cleanup, radar test (doesn't work)Stijn Buys
2008-05-31fixes zlib compression, infi file parser updatesStijn Buys
2008-05-31fix zlib type issues on 32-bit systemsStijn Buys
2008-05-30zlib supportStijn Buys
2008-05-05lights with entity color, sunlight, network statsStijn Buys
2008-05-01lightsStijn Buys
2008-03-23improved network connection handling, keep alive and time outStijn Buys
2008-03-21single server socketStijn Buys
2008-03-21minor updatesStijn Buys
2008-03-21switched to UDP networkingStijn Buys
2008-03-16somewhat smoother network play, player assets, client pif updatesStijn Buys
2008-03-16accumulate client sends in the gameserver, transmit bufffer at the end of ↵Stijn Buys
the server frame
2008-02-18core redesign, part IIStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-16initial client-to-server connectionStijn Buys
2008-02-14dedicated server accepts incoming connectionsStijn Buys