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Project::OSiRiON
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AgeCommit message (Expand)Author
2008-08-06every player within 1024 game units is drawn as targetStijn Buys
2008-08-04network protocol version 5, netserver per-client updates, zone change protocolStijn Buys
2008-07-28zone supportStijn Buys
2008-07-25minor cleanupsStijn Buys
2008-07-16network protocol cleanup, radar test (doesn't work)Stijn Buys
2008-07-13connection sequence updates, breaks network protocolStijn Buys
2008-07-05enable Shared functions, rcon APIStijn Buys
2008-07-02initial server ncurses consoleStijn Buys
2008-05-31fixes zlib compression, infi file parser updatesStijn Buys
2008-05-31fix zlib type issues on 32-bit systemsStijn Buys
2008-05-30zlib supportStijn Buys
2008-05-18standard hailStijn Buys
2008-05-18OpenAL supportStijn Buys
2008-05-14console, camera & interpolationStijn Buys
2008-05-12color and info updatesStijn Buys
2008-05-06client-side frame interpolation: frames and timersStijn Buys
2008-05-05lights with entity color, sunlight, network statsStijn Buys
2008-04-05Makefile.am updates, math::Axis, improved VertexArray, r_arraysizeStijn Buys
2008-03-28more win32 updatesStijn Buys
2008-03-26win32 updatesStijn Buys
2008-03-23improved network connection handling, keep alive and time outStijn Buys
2008-03-21single server socketStijn Buys
2008-03-21switched to UDP networkingStijn Buys
2008-03-16somewhat smoother network play, player assets, client pif updatesStijn Buys
2008-03-08compiling with gcc 4.2.3 verifiedStijn Buys
2008-02-21more minor updatesStijn Buys
2008-02-21dedicated server, entity transferStijn Buys
2008-02-18removed second localplayerStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-16initial client-to-server connectionStijn Buys