Age | Commit message (Expand) | Author |
2013-11-12 | Support for player autopilot terget next to mission target, | Stijn Buys |
2013-11-12 | Clear reputation dirty state on player join. | Stijn Buys |
2013-11-12 | Corrected a comment typo. | Stijn Buys |
2013-11-11 | Corrected a small print bug in the 'time' function. | Stijn Buys |
2013-11-10 | Renamed entity_destroyed to entity_died to prevent confusion with the Entity:... | Stijn Buys |
2013-11-10 | Ignore server-side entities when using 'goto' and added a safety distance and... | Stijn Buys |
2013-11-10 | Adjust reputation on NPC kills, | Stijn Buys |
2013-11-10 | Introduced global variables for reputation hostile/friendly thresholds, | Stijn Buys |
2013-11-10 | Corrected a small bug in Entity::print(), | Stijn Buys |
2013-11-09 | Bugfixes in the entity print() functions. | Stijn Buys |
2013-11-09 | Do not run game frames and upkeep on destroyed entities. | Stijn Buys |
2013-11-09 | Iterator cleanups. | Stijn Buys |
2013-11-09 | Bumped network protocol to version 27, | Stijn Buys |
2013-11-09 | Nudge ships on launch and cargopods on creation to prevent them from spawning... | Stijn Buys |
2013-11-08 | Added missing core::reputation files. | Stijn Buys |
2013-11-07 | Track the amount of time the player has spent, | Stijn Buys |
2013-11-07 | Save/load player reputation, | Stijn Buys |
2013-11-07 | Added core:: support for entity factions and player reputation (single-player... | Stijn Buys |
2013-11-05 | Support the 'infoname' key in zone ini files. | Stijn Buys |
2013-11-05 | Added core:: method to find an item pointer in an inventory. | Stijn Buys |
2013-11-04 | Improved zone keepalive updates. | Stijn Buys |
2013-11-03 | Added gameserver comments. | Stijn Buys |
2013-11-02 | Copy currently mounted weapons onto wingmen. | Stijn Buys |
2013-10-15 | Added ship autopilot, removed entity_controlflags, added goto ui button. | Stijn Buys |
2013-10-13 | Added method to find an entity in the registry by pointer. | Stijn Buys |
2013-09-29 | Corrected build errors, build-0.2.5-svn1328 | Stijn Buys |
2013-09-29 | build-0.2.5-svn1327 | Stijn Buys |
2013-05-01 | Delete client-side projectiles outside effects range. | Stijn Buys |
2013-02-21 | Replaced iterator post-increment operators with pre-increment operators. | Stijn Buys |
2013-01-19 | Convert slot cone angle to radians. | Stijn Buys |
2013-01-15 | Corrected a comment typo. | Stijn Buys |
2013-01-06 | Increased projectile size to 0.025f. | Stijn Buys |
2013-01-01 | Initial support for turret-style weapons. | Stijn Buys |
2012-12-30 | Added support for weapons mouse aiming. | Stijn Buys |
2012-12-29 | Added sound effects for weapon mounting and target hitting, | Stijn Buys |
2012-12-28 | Addedd core:: support for EntityGlobe rings. | Stijn Buys |
2012-12-25 | Corrected an issue where linebreaks were garbled in info network messages. | Stijn Buys |
2012-12-25 | Corrected an issue where entity health was not transferred when sending a cre... | Stijn Buys |
2012-12-16 | dded <cassert> include where required. | Stijn Buys |
2012-12-09 | Improved info text parsing, | Stijn Buys |
2012-12-04 | Introduce Entity::hit() callback, prevent projectiles from doing no damage. | Stijn Buys |
2012-12-04 | Set item timestamp when flags are set or unset. | Stijn Buys |
2012-12-02 | Lower bullet velocity threshold to 0.001f. | Stijn Buys |
2012-11-30 | Save weapon slot positions. | Stijn Buys |
2012-11-25 | Add a typecast to unsigned int to make debian happy. | Stijn Buys |
2012-11-25 | Cleaned up slots API. | Stijn Buys |
2012-11-25 | Bump network protocol version to 25. | Stijn Buys |
2012-11-25 | Added server-side distance check before sending entity create messages for pr... | Stijn Buys |
2012-11-25 | Receive network entity create messages for projectiles. | Stijn Buys |
2012-11-25 | Add client-side movement for projectiles. | Stijn Buys |