Age | Commit message (Expand) | Author |
2008-05-14 | console, camera & interpolation | Stijn Buys |
2008-05-12 | color and info updates | Stijn Buys |
2008-05-12 | console colors | Stijn Buys |
2008-05-12 | aux::plural, aux::article | Stijn Buys |
2008-05-11 | fix movement in local game, fix camera cockpit mode offset | Stijn Buys |
2008-05-10 | client-side roll interpolation | Stijn Buys |
2008-05-10 | more interpolation issues | Stijn Buys |
2008-05-10 | client-side axis interpolation | Stijn Buys |
2008-05-07 | client-side frame interpolation: network updates, interpolation of position | Stijn Buys |
2008-05-06 | client-side frame interpolation: frames and timers | Stijn Buys |
2008-05-05 | Core stats | Stijn Buys |
2008-05-05 | lights with entity color, sunlight, network stats | Stijn Buys |
2008-05-04 | split map reading from models | Stijn Buys |
2008-05-04 | better target_engine rendering | Stijn Buys |
2008-05-03 | liibmodel | Stijn Buys |
2008-05-03 | server frame time, rotation snap, flares | Stijn Buys |
2008-05-02 | additional light properties | Stijn Buys |
2008-05-01 | roll control | Stijn Buys |
2008-05-01 | lights offset and frequency | Stijn Buys |
2008-05-01 | various silly fixes | Stijn Buys |
2008-05-01 | lights | Stijn Buys |
2008-04-27 | more 3D changes | Stijn Buys |
2008-04-27 | 3D flight | Stijn Buys |
2008-04-09 | parse command line arguments | Stijn Buys |
2008-04-06 | mouse grabbing, Cvar and Func info | Stijn Buys |
2008-04-05 | Makefile.am updates, math::Axis, improved VertexArray, r_arraysize | Stijn Buys |
2008-03-28 | win32 compile error fix | Stijn Buys |
2008-03-28 | more win32 updates | Stijn Buys |
2008-03-26 | win32 updates | Stijn Buys |
2008-03-25 | screenshots | Stijn Buys |
2008-03-24 | potential unintialized value | Stijn Buys |
2008-03-24 | support for detail brushes | Stijn Buys |
2008-03-24 | moved the sphere into the vertex array | Stijn Buys |
2008-03-24 | merged vertex and evertex arrays | Stijn Buys |
2008-03-23 | strobe lights | Stijn Buys |
2008-03-23 | moved intial data transfer after pif | Stijn Buys |
2008-03-23 | model pointer caching | Stijn Buys |
2008-03-23 | improved network connection handling, keep alive and time out | Stijn Buys |
2008-03-22 | display vertex array usage | Stijn Buys |
2008-03-22 | Implemented vertex arrays | Stijn Buys |
2008-03-22 | added func_who | Stijn Buys |
2008-03-22 | Broadcast name changes | Stijn Buys |
2008-03-21 | single server socket | Stijn Buys |
2008-03-21 | minor updates | Stijn Buys |
2008-03-21 | switched to UDP networking | Stijn Buys |
2008-03-16 | r_drawradius | Stijn Buys |
2008-03-16 | somewhat smoother network play, player assets, client pif updates | Stijn Buys |
2008-03-16 | accumulate client sends in the gameserver, transmit bufffer at the end of the... | Stijn Buys |
2008-03-09 | parse of light entities in models | Stijn Buys |
2008-03-09 | fixed sphere black hole, added basic HUD with speed and direction indicator, ... | Stijn Buys |