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Project::OSiRiON
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path: root/src/core
AgeCommit message (Expand)Author
2008-11-15entity extensionsStijn Buys
2008-11-10adds jumpgate, station, ship dealerStijn Buys
2008-11-09working jumpgatesStijn Buys
2008-11-09improved client notifications, minor bugfixesStijn Buys
2008-11-09docking menusStijn Buys
2008-11-08moved message functions into Player classStijn Buys
2008-11-08adds rcon, rconpassword and sv_passwordStijn Buys
2008-11-08docking, join menuStijn Buys
2008-11-08docking, bumps network protocol versionStijn Buys
2008-11-01fixes network playStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-26fix for the radius() reset on zone change bugStijn Buys
2008-10-19on-screen notificationsStijn Buys
2008-10-19scrollpane widget, updated chatboxStijn Buys
2008-10-18example moduleStijn Buys
2008-10-18minor module updatesStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-10-15moved client console into a WidgetStijn Buys
2008-10-11zonechange events, menu previous commandStijn Buys
2008-10-10adds KeyPress, DevInfo and Stats widgetsStijn Buys
2008-10-07working button clickStijn Buys
2008-09-29adds introduction screen to the clientStijn Buys
2008-09-28intro moduleStijn Buys
2008-09-28parser.h newline at end of fileStijn Buys
2008-09-28intro module groundworksStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys
2008-09-28zone unload on module disconnectStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-09-10serverside entitiesStijn Buys
2008-08-30dedicated server ncurses console updatesStijn Buys
2008-08-26improved dust renderingStijn Buys
2008-08-24afterburner/reverse/strafeStijn Buys
2008-08-23fixes for gcc 4.3.1, added g_develStijn Buys
2008-08-21entity.set_eventstateStijn Buys
2008-08-15moved Timer to core::Stijn Buys
2008-08-10added racetrack to the game module, added Odin's new structures to the assets...Stijn Buys
2008-08-08improved truster indicator, impulse engine soundsStijn Buys
2008-08-08fix major network message rounding bugStijn Buys
2008-08-07rotating planets, navpoints, network protocol updates, entity event stateStijn Buys
2008-08-06every player within 1024 game units is drawn as targetStijn Buys
2008-08-05server-side detection of entity zone changes, netserver ent/die responses, re...Stijn Buys
2008-08-04network protocol version 5, netserver per-client updates, zone change protocolStijn Buys
2008-08-02improved globe renderingStijn Buys
2008-08-01jumpdrive countdownStijn Buys
2008-08-01initial make install supportStijn Buys
2008-07-31most love valgrindStijn Buys
2008-07-31correction sunlight position relative to cameraStijn Buys
2008-07-31more heisenbugs fixesStijn Buys
2008-07-29the server shouldn't autolevel you unaskedStijn Buys
2008-07-29first attempt at auto-levelingStijn Buys