Age | Commit message (Expand) | Author |
2012-10-13 | Read weapons.ini. | Stijn Buys |
2012-10-13 | Draw zone colors and background texture on the galactic map. | Stijn Buys |
2012-10-11 | Moved handling of the physics reset for the Docked and Destroyed state from g... | Stijn Buys |
2012-10-10 | Added space mine proof of concept. | Stijn Buys |
2012-10-08 | Read showonmap key from zone ini files. | Stijn Buys |
2012-10-08 | added zone flags, | Stijn Buys |
2012-10-07 | Read info and locations keys from zone ini files. | Stijn Buys |
2012-04-22 | Load entity weapon slots, | Stijn Buys |
2012-03-03 | Added core::Slots class template, replaced Entity::set_inventory() with Entit... | Stijn Buys |
2012-01-22 | Implemented autosave for single player games. | Stijn Buys |
2012-01-15 | Implemented game-specific load/save game methods. | Stijn Buys |
2012-01-14 | Moved server-side savegame functions into a separate class. | Stijn Buys |
2012-01-08 | Added tracktor beam sound effect. | Stijn Buys |
2012-01-06 | Read the "ambient" key from zone ini files. | Stijn Buys |
2011-12-31 | Recalculate inventory capacity after loading player data. | Stijn Buys |
2011-10-02 | Corrected a bug where setting the jumpgate template radius wouldn't work. | Stijn Buys |
2011-08-28 | Updated trader and ship dealer menu descriptions. | Stijn Buys |
2011-07-12 | Removed Entity::Complex flag: collision models will be used if availble, | Stijn Buys |
2011-07-12 | Interpret the Item::Tradeable flag when loading savegames. | Stijn Buys |
2011-07-12 | Force saving of player data on dock and launch. | Stijn Buys |
2011-07-12 | Save and load player inventories, | Stijn Buys |
2011-07-11 | Load previously saved player data. | Stijn Buys |
2011-07-11 | Initial support for saving player data in multiplayer games, | Stijn Buys |
2011-05-07 | Removed a number of unused variables to make gcc 4.6 happy. | Stijn Buys |
2011-02-24 | Applied Thorn's unknown spelling purification patch. | Stijn Buys |
2011-02-16 | Removed console messages about entity radius beeing set. | Stijn Buys |
2010-11-29 | Corrected message in the 'give cargo' command. | Stijn Buys |
2010-11-27 | Corrected 'specs strafe' message, thanks Thorn | Stijn Buys |
2010-11-25 | Have the spec command report individual specifications if no value is provided. | Stijn Buys |
2010-11-24 | Actually add entities in the intro to their zone, | Stijn Buys |
2010-11-24 | Exposed ship physics damping factors through ships.ini and the specs command. | Stijn Buys |
2010-11-18 | Have the goto engine function make your ship appear above another player, ins... | Stijn Buys |
2010-11-18 | Removed warning color from docking messages. | Stijn Buys |
2010-11-18 | Changed game::Ship::mass() default value to radius() * 100, updated the specs... | Stijn Buys |
2010-11-13 | apply ship templates to stations | Stijn Buys |
2010-11-13 | added jumppoint and jumpgate templates, corrected a number of potentional | Stijn Buys |
2010-11-13 | adds a ship key for world entities which applies ship model settings to a wor... | Stijn Buys |
2010-11-13 | fixed broken game::RaceTrack docking, made race entities NonSolid | Stijn Buys |
2010-11-12 | moved global entity info type to core::Entity::infotype(), | Stijn Buys |
2010-11-12 | read factions.ini and add te ablity to apply faction colors to entities, | Stijn Buys |
2010-11-11 | added initial faction support, entities can receive faction colors | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-26 | updated network protocol version to 20, implemented invemtory depletion, unif... | Stijn Buys |
2010-10-25 | renamed ship torque_force to turn_force, added ship roll_force | Stijn Buys |
2010-10-25 | directory prefix is no required for ini files, merge ui.ini and menu.ini | Stijn Buys |
2010-10-20 | removes Static and Solid entity flags, corrects EntityDynamic motionstate sync | Stijn Buys |
2010-10-20 | docking functions cleanup, jumpgates work again | Stijn Buys |
2010-10-20 | advanced ship physics specifications, specs game function | Stijn Buys |
2010-10-18 | bullet ActionInterface for controlable entities, KeepAlive flag and g_keepalive | Stijn Buys |
2010-10-18 | local vstrafe support, initial ship collision, g_damping factor | Stijn Buys |