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Project::OSiRiON
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2015-01-25Minor header file cleanup,Stijn Buys
add weapons to the player's ship when starting a new game.
2013-11-05Set infoname on jumppoints and jumpgates.Stijn Buys
2013-11-03Added initial support for NPC patrol routes,Stijn Buys
added support for lawfull/unlawfull factions.
2012-12-08Corrected typographic errors.Stijn Buys
2012-10-14Improved Jumppoint::validate() warning messages.Stijn Buys
2011-08-07Add zone label to the entity info label.Stijn Buys
2011-07-12Removed Entity::Complex flag: collision models will be used if availble,Stijn Buys
removed a number of irrelevant comments.
2011-07-12Save and load player inventories,Stijn Buys
corrected a typo in saving the forward vector of the ship axis.
2011-07-11Made jumpgates respect the cooldown timeStijn Buys
2011-05-11Review of the main loop timer, converted timers from float to unsigned long,Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2011-03-30Corrected a segfault in Jumpgate::validate() if it had an invalid destination.Stijn Buys
2010-11-13added jumppoint and jumpgate templates, corrected a number of potentionalStijn Buys
radius related bugs
2010-11-13corrected a bug where ship names got erased,Stijn Buys
made core::Entity::info() const, added core::Info::find() to get non-const *core::Info pointers
2010-11-12moved global entity info type to core::Entity::infotype(),Stijn Buys
automatic generation of jumppoint and jumpgate names and descriptions, prepared game code for the seperation of Entity::radius() and Model::radius()
2010-11-12made core::Entity::entity_shape a private attributeStijn Buys
2010-10-20removes Static and Solid entity flags, corrects EntityDynamic motionstate sync Stijn Buys
2010-10-20docking functions cleanup, jumpgates work againStijn Buys
2010-10-03ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash ↵Stijn Buys
bugfix
2009-11-15added entity request network messageStijn Buys
2009-08-20initialize unitialized variablesStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-16more constness, initial patchDef2 support in MapFile, reverse engine ↵Stijn Buys
disables impulse drive, r_axis support
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-02-24Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages,Stijn Buys
added g_collision cflag to facillitate future development, added ShowOnMap entity flag
2008-12-28generic docking API,Stijn Buys
race activating requires docking
2008-11-09working jumpgatesStijn Buys
2008-09-29adds introduction screen to the clientStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys