Age | Commit message (Expand) | Author |
---|---|---|
2013-11-10 | Made NPCs only fire weapons on enemies within weapon range. | Stijn Buys |
2013-11-10 | Introduced global variables for reputation hostile/friendly thresholds, | Stijn Buys |
2013-11-10 | Reduce patrol hunt distance, | Stijn Buys |
2013-11-10 | Corrected a bug which prevented the patrol profile from being set correctly, | Stijn Buys |
2013-11-09 | Moved profile definition from NPC to Patrol. | Stijn Buys |
2013-11-04 | Added support for NPC patrol routes. | Stijn Buys |
2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys |
2013-11-02 | Copy currently mounted weapons onto wingmen. | Stijn Buys |
2013-10-20 | Make wingmen follow you through jumpgates. | Stijn Buys |
2013-10-17 | Use the ship autopilot interface for NPCs, have wingmen dock at a bases when ... | Stijn Buys |
2013-10-16 | Do not set owner on wingmen. | Stijn Buys |
2013-10-14 | Separated autopilot from AI code, added basic formation flying. | Stijn Buys |
2013-10-13 | Added NPC impulse drive. | Stijn Buys |
2013-10-13 | Added the actual NPC class files. | Stijn Buys |