Age | Commit message (Expand) | Author |
---|---|---|
2013-11-10 | Made NPCs only fire weapons on enemies within weapon range. | Stijn Buys |
2013-11-10 | Separated the WayPoint class into its own files. | Stijn Buys |
2013-11-10 | Corrected a bug which prevented the patrol profile from being set correctly, | Stijn Buys |
2013-11-09 | Moved profile definition from NPC to Patrol. | Stijn Buys |
2013-11-09 | Removed shipmodel npcname support, | Stijn Buys |
2013-11-06 | Added support for patrol routes with jumpgates. | Stijn Buys |
2013-11-05 | Respawn patrols when they dock. | Stijn Buys |
2013-11-05 | Have NPCs get cargo. | Stijn Buys |
2013-11-05 | Correct a bug where launch timeout is ignored for patrols with only a single ... | Stijn Buys |
2013-11-05 | Completed support for the 'amount' key in patrol ship definitions. | Stijn Buys |
2013-11-04 | Do not spawn patrols in zones without players, | Stijn Buys |
2013-11-04 | Added support for NPC patrol routes. | Stijn Buys |
2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys |