Age | Commit message (Expand) | Author |
2010-10-25 | renamed ship torque_force to turn_force, added ship roll_force | Stijn Buys |
2010-10-20 | removes Static and Solid entity flags, corrects EntityDynamic motionstate sync | Stijn Buys |
2010-10-20 | docking functions cleanup, jumpgates work again | Stijn Buys |
2010-10-20 | advanced ship physics specifications, specs game function | Stijn Buys |
2010-10-19 | bullet ship physics | Stijn Buys |
2010-10-18 | bullet ActionInterface for controlable entities, KeepAlive flag and g_keepalive | Stijn Buys |
2010-10-18 | local vstrafe support, initial ship collision, g_damping factor | Stijn Buys |
2010-10-18 | newline at end-of-file | Stijn Buys |
2010-10-17 | core bullet physics support, | Stijn Buys |
2010-10-09 | fix crash introduced with inventory transfer, buywindow credits indicator, | Stijn Buys |
2010-10-09 | removed physics references, transfer inventory on ship aquisition | Stijn Buys |
2010-10-03 | ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash b... | Stijn Buys |
2010-09-19 | text rendering cleanups, inventory capacity & cargo volume | Stijn Buys |
2010-09-18 | trade updates | Stijn Buys |
2010-09-17 | Initial inventory loading, ships docking ships | Stijn Buys |
2010-09-17 | Initial support for players docking other players' ships. | Stijn Buys |
2009-11-15 | added entity request network message | Stijn Buys |
2009-11-15 | added core::Info id, changed network info message, updated entity network mes... | Stijn Buys |
2009-11-13 | added core::InfoType, refactored game::ShipModel as core::Info subclass, intr... | Stijn Buys |
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys |
2009-08-16 | more constness, initial patchDef2 support in MapFile, reverse engine disables... | Stijn Buys |
2009-08-11 | misc_model support | Stijn Buys |
2009-07-16 | Removes unused collor array support, disable bullet in sys/sys.h | Stijn Buys |
2009-07-07 | Initial bullet physics support | Stijn Buys |
2009-03-07 | renamed Entity::eventstate() to Entity::state(), | Stijn Buys |
2009-01-25 | make a player pay for ships, | Stijn Buys |
2008-12-25 | Improved list_zone, list_ships | Stijn Buys |
2008-12-20 | fixed zone list for the jump command in g_devel mode | Stijn Buys |
2008-12-07 | add system map, | Stijn Buys |
2008-11-30 | realistic strafe speed, | Stijn Buys |
2008-11-16 | engine trails | Stijn Buys |
2008-11-10 | adds jumpgate, station, ship dealer | Stijn Buys |
2008-11-09 | working jumpgates | Stijn Buys |
2008-11-08 | moved message functions into Player class | Stijn Buys |
2008-11-08 | docking, bumps network protocol version | Stijn Buys |
2008-11-01 | server-side model loading, initial @dock function | Stijn Buys |
2008-10-19 | game module cleanups | Stijn Buys |
2008-09-28 | move base game module to new subdirectory | Stijn Buys |