Age | Commit message (Collapse) | Author |
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made Patrols load NPC types instead of ship models,
replaces patrol [ship] subsection with a [npc] subsection.
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added specifications to the weapon info,
expanded ship specifications info.
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adds a damage key to the weapons.ini file,
configurable spacemine damage.
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removed a number of irrelevant comments.
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to enable collision models on player ships.
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world entity
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automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
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read templates.ini and add te ablity to apply template settings to entities.
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ShipModel::search cleanup
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introduced core::Label
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added network info transfer
added info based buy menu and related game changes
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Ship price and cargo size
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