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Project::OSiRiON
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2016-08-21Added aim lead to platform and station weapons.Stijn Buys
2014-12-25Added a core::Level type, added a level attribute to core::Entity and ↵Stijn Buys
core::Info, updated core::Player to use the new type.
2013-09-23Show projecile statistics in turret info.Stijn Buys
2013-01-20Major overhaul of the particle system back-end, support multiple ejectors ↵Stijn Buys
per particle system.
2013-01-06Set the item::Mountable flag where required,Stijn Buys
removed the Weapon::stackable() attribute.
2012-12-28Support for rendering globes with rings,Stijn Buys
removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds.
2012-12-09Improved info text parsing,Stijn Buys
added specifications to the weapon info, expanded ship specifications info.
2012-12-08Added support for a projectile range key in weapons.ini.Stijn Buys
2012-11-21Added get/set methods for the weapon-slot API.Stijn Buys
2012-11-18Implements server-side ship damage,Stijn Buys
adds a damage key to the weapons.ini file, configurable spacemine damage.
2012-10-20Added func_drop, added spacemine template.Stijn Buys
2012-10-20Item id based inventory, support for weapon dealers.Stijn Buys
2012-10-14Add a stackable flag for weapons, load a default model for spacemines.Stijn Buys
2012-10-13Read weapons.ini.Stijn Buys