| Age | Commit message (Collapse) | Author | 
 | 
automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
 | 
 | 
 | 
 | 
read templates.ini and add te ablity to apply template settings to entities.
 | 
 | 
added list_cargo, list_ship and list_faction engine functions
 | 
 | 
unified bounding box code into math::BoundingBox3f class 
 | 
 | 
unified depletion with keepalive
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
moved docking functions to game.cc and removed entity->dock(),
enabled depth testing for bullet debug draw
 | 
 | 
initial vstrafe support
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
removed impulse drive initialization delay.
 | 
 | 
 | 
 | 
(thanks to Thorn for the bug report)
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
bugfix
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
support
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
infrastructure, client-side lazy info update requests.
Updated ROADMAP
 | 
 | 
ShipModel::search cleanup
 | 
 | 
 | 
 | 
 | 
 | 
 | 
 | 
message to include the info id
 | 
 | 
 |