Age | Commit message (Expand) | Author |
2011-07-13 | Do not update ship position and axis while docked. | Stijn Buys |
2011-07-12 | Removed Entity::Complex flag: collision models will be used if availble, | Stijn Buys |
2011-07-12 | Interpret the Item::Tradeable flag when loading savegames. | Stijn Buys |
2011-07-12 | Force saving of player data on dock and launch. | Stijn Buys |
2011-07-12 | Save and load player inventories, | Stijn Buys |
2011-07-12 | Corrected a segfault when launching in a newly purchased ship | Stijn Buys |
2011-07-11 | Corrected a typo in the racetrack messages. | Stijn Buys |
2011-07-11 | Load previously saved player data. | Stijn Buys |
2011-07-11 | Initial support for saving player data in multiplayer games, | Stijn Buys |
2011-07-11 | Made jumpgates respect the cooldown time | Stijn Buys |
2011-07-09 | Play jump completed sound when using the /jump cheat. | Stijn Buys |
2011-07-07 | Added a 2 second jump drive cooldown, added jump completed sound effect, rese... | Stijn Buys |
2011-07-01 | Corrected the signature of the RaceTrack::frame() function which prevented it... | Stijn Buys |
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys |
2011-05-07 | Removed a number of unused variables to make gcc 4.6 happy. | Stijn Buys |
2011-03-30 | Corrected a segfault in Jumpgate::validate() if it had an invalid destination. | Stijn Buys |
2011-03-08 | Restore previous thruster setting when dropping out of impulse speed. | Stijn Buys |
2011-03-08 | Replaced the func_impulse if-soup with a nice switch() block. | Stijn Buys |
2011-02-24 | Applied Thorn's unknown spelling purification patch. | Stijn Buys |
2011-02-16 | Removed console messages about entity radius beeing set. | Stijn Buys |
2011-02-10 | Added a local chat channel. The say command defaults to zone chat, global mes... | Stijn Buys |
2011-02-08 | Corrected triangle loading of collision model, added 'complex' flag to ships.ini | Stijn Buys |
2010-11-29 | Corrected message in the 'give cargo' command. | Stijn Buys |
2010-11-27 | Removed input lag from ship controles. | Stijn Buys |
2010-11-27 | Corrected 'specs strafe' message, thanks Thorn | Stijn Buys |
2010-11-25 | Have the spec command report individual specifications if no value is provided. | Stijn Buys |
2010-11-24 | Actually add entities in the intro to their zone, | Stijn Buys |
2010-11-24 | Exposed ship physics damping factors through ships.ini and the specs command. | Stijn Buys |
2010-11-18 | Have the goto engine function make your ship appear above another player, ins... | Stijn Buys |
2010-11-18 | Removed warning color from docking messages. | Stijn Buys |
2010-11-18 | Changed game::Ship::mass() default value to radius() * 100, updated the specs... | Stijn Buys |
2010-11-16 | cleaned up autoconf/automake project files, this should solve build order and... | Stijn Buys |
2010-11-13 | apply ship templates to stations | Stijn Buys |
2010-11-13 | corrected a bug where faction or template secondary color was not applied | Stijn Buys |
2010-11-13 | added jumppoint and jumpgate templates, corrected a number of potentional | Stijn Buys |
2010-11-13 | don't set shipmodel info on world entities as this would make shipmodel info ... | Stijn Buys |
2010-11-13 | set ship entity info | Stijn Buys |
2010-11-13 | adds a ship key for world entities which applies ship model settings to a wor... | Stijn Buys |
2010-11-13 | corrected a bug where ship names got erased, | Stijn Buys |
2010-11-13 | fixed broken game::RaceTrack docking, made race entities NonSolid | Stijn Buys |
2010-11-12 | enables entity model scaling, Entity::radius() gets precedence over Model::ra... | Stijn Buys |
2010-11-12 | moved global entity info type to core::Entity::infotype(), | Stijn Buys |
2010-11-12 | made core::Entity::entity_shape a private attribute | Stijn Buys |
2010-11-12 | read factions.ini and add te ablity to apply faction colors to entities, | Stijn Buys |
2010-11-11 | added initial faction support, entities can receive faction colors | Stijn Buys |
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys |
2010-10-26 | updated network protocol version to 20, implemented invemtory depletion, unif... | Stijn Buys |
2010-10-25 | renamed ship torque_force to turn_force, added ship roll_force | Stijn Buys |
2010-10-25 | directory prefix is no required for ini files, merge ui.ini and menu.ini | Stijn Buys |
2010-10-20 | removes Static and Solid entity flags, corrects EntityDynamic motionstate sync | Stijn Buys |